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AntonIceland

Second Lieutenant
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Mar 29, 2016
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i need help im rally new to this. i get most of the thinks working but there are some hicks up.

1. i get "pop_happiness = 0.10" to work fine.
bat i want happiness only work on slave pop. how will i go about it?

2. how do i go about the getting the right name for my building her is example of how i is now in game for my "power_plant_1" i like it ti look like this in game "Power Plant 1"?

3. hot to edit tool tips for building?
example:
"this is awesome building, yes!"
 
1. AFAIK the only working happiness modifiers are:

pop_other_species_happiness = xxx
pop_happiness = xxx
pop_war_happiness = xxx

2. You need to create a localisation folder and file named "whatever_l_english" (you can change english for wathever language you want) and there you can localisate the diferent stuff ie:

power_plant_1:0 "Power Plant 1"
power_plant_1_desc:0 "This is awesome building, yes!"

3. if what you want is a custom tooltip like the "you need X pops" in the colony shelter, you need to add:

allow = {
custom_tooltip = {
text = "whatever_tooltip"
}
}

And then you need to localisate "whatever_tooltip" as stated in the above point.
 
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Reactions:
1. AFAIK the only working happiness modifiers are:

pop_other_species_happiness = xxx
pop_happiness = xxx
pop_war_happiness = xxx

2. You need to create a localisation folder and file named "whatever_l_english" (you can change english for wathever language you want) and there you can localisate the diferent stuff ie:

power_plant_1:0 "Power Plant 1"
power_plant_1_desc:0 "This is awesome building, yes!"
1. AFAIK the only working happiness modifiers are:

pop_other_species_happiness = xxx
pop_happiness = xxx
pop_war_happiness = xxx

2. You need to create a localisation folder and file named "whatever_l_english" (you can change english for wathever language you want) and there you can localisate the diferent stuff ie:

power_plant_1:0 "Power Plant 1"
power_plant_1_desc:0 "This is awesome building, yes!"

3. if what you want is a custom tooltip like the "you need X pops" in the colony shelter, you need to add:

allow = {
custom_tooltip = {
text = "whatever_tooltip"
}
}

And then you need to localisate "whatever_tooltip" as stated in the above point.

3. if what you want is a custom tooltip like the "you need X pops" in the colony shelter, you need to add:

allow = {
custom_tooltip = {
text = "whatever_tooltip"
}
}

And then you need to localisate "whatever_tooltip" as stated in the above point.

thanks for the help. this is what i needed.
 
Idk if it exists off the top of my head, but you should look for a modifier/flag that affects a pop when they're enslaved. Then you could say "if pop has this modifier/flag, then they get this happiness bonus."