Description of problem
How to game/exploit defensive leagues
What game version are you running?
2.0.2
What platform are you playing on?
Steam
Please select any/all DLC you have enabled.
Hellenistic world flavor pack, Epirus flavor pack, Magna Graecia Content Pack, Epirus Content Pack
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Either this is an "exploit" as I consider it or I am just a masterful grand strategist that found a loophole. But in my eyes this is a way of gaming the system which should not be intended.
If you play as Sparta or any nation in Greece for example where there are many defensive leagues. In my Sparta game I had 8 or so opponents in the defensive league.
But there is a way to minimize the impact of these leagues and beat them easily.
Steps to reproduce the issue.
1. Ally as many as you can in the league, if there are 8 total, you could for example ally 4, since there seems to be no real limit
2. Start a war against someone outside the league and call all 4 to arms, finish up the war so you have 100 warscore, ready to peace out
3. Now declare on someone in the league that is not your ally. Your 4 allies in the league will not join to defend the league because they are already at war with you
4. Peace out your other war and call to arms on your 4 allies
5. Now you and your 4 allies are in a war against the other 4 members of the league
Doesn't this defeat the purpose of the league?
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How to game/exploit defensive leagues
What game version are you running?
2.0.2
What platform are you playing on?
Steam
Please select any/all DLC you have enabled.
Hellenistic world flavor pack, Epirus flavor pack, Magna Graecia Content Pack, Epirus Content Pack
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Either this is an "exploit" as I consider it or I am just a masterful grand strategist that found a loophole. But in my eyes this is a way of gaming the system which should not be intended.
If you play as Sparta or any nation in Greece for example where there are many defensive leagues. In my Sparta game I had 8 or so opponents in the defensive league.
But there is a way to minimize the impact of these leagues and beat them easily.
Steps to reproduce the issue.
1. Ally as many as you can in the league, if there are 8 total, you could for example ally 4, since there seems to be no real limit
2. Start a war against someone outside the league and call all 4 to arms, finish up the war so you have 100 warscore, ready to peace out
3. Now declare on someone in the league that is not your ally. Your 4 allies in the league will not join to defend the league because they are already at war with you
4. Peace out your other war and call to arms on your 4 allies
5. Now you and your 4 allies are in a war against the other 4 members of the league
Doesn't this defeat the purpose of the league?
Upload Attachment
File(s) attached
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