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Blobhemian

First Lieutenant
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Dec 3, 2015
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The idea behind this set is of course to reflect what made Moravia specific throughout history, but also to provide bonuses suitable for a potential vassal. Moravia is only a revolter tag, which means fewer people will chose it for their ironman games as it disables achievements, but its ideas could at least be of some use to those who would like it as a reliable vassal that would take great care of your provinces. A Moravia playthrough should offer rather stable experience with more focus on regional prosperity instead of militarism and rapid expansion, which also goes in hand with a tag that is not usable for achievements. The bonuses are not really over the top numerically since Great Moravia is not Great Yuan (seriously, just look at their ideas), but they should be nice to have and far from useless for players and vassals alike (looking at you, Bohemian hostile core creation cost).

Ideas

The Margraviate of Moravia

Despite being a Bohemian crown land, Moravia has always enjoyed a highly autonomous position within the realm. After reaching the rank of Margraviate in 1182, the Bohemian kings regularly made concessions to gain favour of the Moravian estates when getting into power, while the land also maintained its own diet and tribunals. As such, the margraviate often ended up being viewed as an independent realm by foreigners.

Diplomatic reputation +1, yearly legitimacy +0,5

The Catholic refuge

While the Hussite movement reached also Moravia and found its supporters even here, it wasn't met with such enthusiasm as in Bohemia proper. The local nobility supported their more radical Bohemian counterparts with only great reluctance and found little interest in prolonging the religious conflicts. Catholics of Bohemia thus found a safe haven within borders of tolerant Moravia.

Tolerance of the true faith +2

The two capitals

Throughout the Medieval period, two Moravian cities emerged to compete for the role of the capital. While Olomouc has been the older of the two, a seat of the Bishop of Moravia and the first Moravian university, Brno profited from its proximity to Prague and Vienna and thus also better economic position, attracting the local nobility and serfs alike. Let us benefit from the competition by supporting such regional development.

Local development cost -10%

A land of vineyards

The sunny Moravian hills have always been suitable for wine production. The first vineyards in the region emerged more than a thousand years ago and the art of wine-making has been supported by previous Moravian and Bohemian rulers alike. Unless we continue this tradition, we will face a serious competition from our southern neighbours though.

+10% goods produced

German neighbourhood

Unlike the majority of Czech rivers, the river Moravia flows south towards the Danube basin. Together with the geographical proximity of the regional centre in Vienna, this has made Moravians naturally used to dealing with their German neighbours, often in favour of more distant cousins in Prague. Many come to try their luck in the Austrian capital, while German settlers from both the north and the south are welcome in our land as well.

Maximum accepted cultures +1

The University of Olomouc

The University of Olomouc was established in 1573 under Jesuit leadership to become the first such institution in Moravia. Even though it initially focused on supporting the efforts of counterreformation, the dynamic young monastic order provided solid ground for many influential regional thinkers of its time – Czechs, Germans and Moravians alike.

-5% technology cost, +0,5 yearly papal influence

The legacy of Great Moravia

Great Moravia was once the first regional power, far outreaching the borders of Moravia proper. Our tradition of statehood is ancient and we can boast a developed administration, so should we ever get to rule the lands that once belonged to our great forefathers again, we would certainly know how to do so properly.

-0,05 local autonomy change

Traditions

The region of Moravia is known for its hospitable natural environment, suitable for agricultural production and thus also population growth.

+15% manpower
+10% production efficiency

Ambition

Now that we have a land that is rather tolerant, prosperous and has enough wine in the cellar, it is only logical that there are few reasons for unrest.

-1 unrest

Edit: Also forgot to mention that the new Moravian provinces should be farmlands, maybe hills for Olomouc. The region is far from being flat, it's mostly river valleys, rolling hills, with small mountain ranges on the Silesian/Upper Hungarian border. It's visible even on the ingame physical map.

Edit 2: I have only noticed the first post about Moravian ideas after finishing and posting this one, so I will leave it here mostly for the (friendly) competition, as it took quite some time to put it together :)
 
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I really like this NIs, since they represent Moravia's catholicism well and they contain the Moravian vine which is responsible for the celebratory mood of Moravians :p!
 
I've made some research since the release of 1.21 and made my own personal set, but I post it below yours - which is excellent - to make it clearer and because it is similar in many aspects. I don't have flavour text for these as I don't have the talent of Paradox developers for these, but I have explanations for each idea.

Traditions

+1 Diplomatic Reputation (The country preserved some relative autonomy during the entirety of the timeframe)
+10% Provincial Trade Power (They stand at the crossroad of central and Eastern Europe, and the region is centered on the river Morava. It also is a stable and prosperous area.)

Ambition

+10% Goods Produced (Once again, a rather prosperous and peaceful state known for its exported goods, and especially wine as Blobhemian said)

Ideas

Bastion of Catholicism +2 Tolerance of the True Faith (Great Moravia was the first Slavic Kingdom to convert to christianity, and Moravia has later been a bastion of catholicism in Bohemia against the Hussites.)

Great Moravia: +0,5 yearly prestige, +0,5 yearly legitimacy (Obviously a part of the idea set should refer to the greatest Kingdom of Central Europe around 900, well known by the CKII fans.)

Margraviate of Moravia: +20% Fort Defense, +15% Maximum Manpower (Their only military idea is linked with their role as a Margraviate, a March within the HRE. I found nothing concerning their skill or key battles they have been part of, so instead of Morale, Discipline or Combat Ability, I think this very modest bonus is fitting.)

Crossroad Diplomacy: +1 Diplomatic Relation (Moravia, very much like Bohemia, has always been torn between relations with Germans and Slavs. This, with their tradition, also allows for some HRE plays for the player.)

Moravian Diet: -1 National Unrest (Since 1254, the Moravian Diet has been regularly assembled and it will live on until the 20th century.)

Legacy of Methodius: +2% Conversion Strength, -10% Stability Cost (Methodius was the first Bishop of Great Moravia, and as said in idea 1, Religion played a key part in their history. )

Reclaim Great Moravia: -10% Core Creation Cost (Let's give people reasons to play the tag. Seriously, this seems fitting that a Moravian state, should is survive until 7th national idea, starts thinking about reclaiming their long lost Kingdom. And such ideas should make for a perfect vassal feeding tag, which would allow us to use it.)

Released with:
1. Aristocratic
2. Religious
3. Defensive
4. Economic
5. Diplomatic
6. Innovative
7. Trade
8. Humanist
The reasoning here is that it had a tradition of firm independance and kept its autonomy, even if now that I think of it it totally denies it as a good vassal to feed. It was also, as I said, focused on Religion, and a March. For the rest it's mostly to fit with the idea of their stability.


So all around, I think this gives us a rather weak state with no military idea besides Fort Defense and Manpower, with a focus on stability, mostly through religion but also with the Moravian Diet. The country has the ability to play within the HRE thanks to some diplomatic bonuses and conversion strength, and its finisher of RCC is quite good, but the lack of military idea ensures that this isn't the new OP Tag.