Just going to correct some stuff here, but none of those examples were ever a launch feature of previous entries either. Empire Mode is present in various base game systems of AoW4, War Coordination for Vassals was added in Golem Update and you're getting the Bounty System with the Wolf Update and similarly Item Forge was part of a Update for AoW3 just like how it was added in the Golem Update alongside Empires & Ashes.Well they could have made some more extensive testing before releasing a half baked game. Alot of stuff was snubbed out of prior entries. (War coordination, empire mode, Item forge etc) I am not gonna pat them on their back for fixing their game and charging me for stuff they should have included.
Age of Wonders 4 is a far bigger beast then 3 or Planetfall were. We pick content and systems that are core to the experience of the game and make sure those are refined. You cannot expect everything that was added through updates in a previous game to be present in the base game of a newer entry. That kind of exponential growth would kill the industry.
More time doesn't always result in a better game. More time wouldn't have fixed the Graphics Driver issues as we're dependent on Manufactures for that. More time wouldn't have resulted in the Watcher AI changes as those required Player Feedback & Saves. More time wouldn't have gotten Dragons or Lizards in the base game. It's always interesting to hear people say X could have used more time in development, cause I wonder what they think the difference would be.Definitely agree about game would only benefited from more time in development, but when you say "charging me for stuff they should have included" what are you referring to exactly?
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