Stellaris is going to depict far future and dramatic changes in the galaxy, where numerous species go from the edge of a spaceflight (or, in case of minor species, even lower position) to the imperial control of dozens, potentially hundreds of star systems. That's cool, but I still don't get how does it fit the time scale of a game, which has been once stated by a dev to go from hour to hour.
(I cannot find this post; IIRC the dev has said they are not sure yet [sic] but it is going to be hour-to-hour or day-to-day)
Am I the only one who thinks this is way too small scale for interstellar grand strategy game played on the scale of a galaxy?
The only Paradox game which goes hour-to-hour is HoI series which depict only between 10 and 20 years of time around WW2, concentrated on detailed warfare. But we are talking about the game where you are going to travel through billions of kilometres of space (even with FTL it is going to be a big deal), discover dozens of planets and colonise them from scratch to presumably hundreds of millions or billions of inhabitants, and all of that is happening hour to hour? Did I get something wrong? To be honest even day-to-day scale like EU4 has (380 years of lenght) seems to be not enough, as eu4 doesn't depict building worlds from scratch and travelling through distances millions times longer, and massive changes interplanetary populations face and...
Personally I'd have no problem with something like 1-5 seconds = 1 week, though maybe that's a bit too fast...
(I cannot find this post; IIRC the dev has said they are not sure yet [sic] but it is going to be hour-to-hour or day-to-day)
Am I the only one who thinks this is way too small scale for interstellar grand strategy game played on the scale of a galaxy?
The only Paradox game which goes hour-to-hour is HoI series which depict only between 10 and 20 years of time around WW2, concentrated on detailed warfare. But we are talking about the game where you are going to travel through billions of kilometres of space (even with FTL it is going to be a big deal), discover dozens of planets and colonise them from scratch to presumably hundreds of millions or billions of inhabitants, and all of that is happening hour to hour? Did I get something wrong? To be honest even day-to-day scale like EU4 has (380 years of lenght) seems to be not enough, as eu4 doesn't depict building worlds from scratch and travelling through distances millions times longer, and massive changes interplanetary populations face and...
Personally I'd have no problem with something like 1-5 seconds = 1 week, though maybe that's a bit too fast...
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