I love roleplaying in this game, so immersion is very important to me. However, when playing as a Muslim character, I’ve noticed certain elements that break immersion. For example, tavern events appear as if drinking alcohol isn’t forbidden in Islam. Similarly, during feasts, the game doesn't reflect the historical separation of men and women that was typical in many medieval Islamic courts. Additionally, temple buildings always have Christian-style names, as if we’re constructing monasteries, which doesn’t fit the Islamic context. The vineyard building in administrative estates should have an alternative in case of Muslim administrative empires. I really hope Paradox addresses these issues in future updates. In the meantime, I'm open to any mod suggestions that improve historical or cultural accuracy for Muslim characters.
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