After about a day of tutorial searching and trial-and-error, I finally got a model that I made myself in Sketchup into the game (via UVmapping and exporting from 3dsMax).
Here is a link to the model and texture file imported into the game:
https://mega.nz/#F!4oNmgQJa!fRwLGw9P2mQFM3DefkMuBQ
I have a bit of an issue, though, once in the Asset Editor...
The model loads in fine with it's texture:
But it's got a few issues which only appear at certain angles and zoom levels:
Discoloration:
Deformations:
Can anyone help?
Also, I plan to add windows and doors and such, so does anyone know how to add night lighting to building models?
Any help is greatly appreciated!
Here is a link to the model and texture file imported into the game:
https://mega.nz/#F!4oNmgQJa!fRwLGw9P2mQFM3DefkMuBQ
I have a bit of an issue, though, once in the Asset Editor...
The model loads in fine with it's texture:

But it's got a few issues which only appear at certain angles and zoom levels:
Discoloration:

Deformations:


Can anyone help?
Also, I plan to add windows and doors and such, so does anyone know how to add night lighting to building models?
Any help is greatly appreciated!