Hello i'm pretty new to this, im trying to convert textured 3d models of cars into CS using 3dsmax or blender. There is however only 2 tutorials i can find on the entire internet related to this, one is for textureless assets the other is for making assets by scratch. I've asked around everywhere but only get ignored. The models im trying to use all have a diffuse texture and a seperate texture file for wheels and windows. I'm stumped on how to get them into the diffuse texture as well since CS only supports one diffuse texture. The slightest bit of help from someone with experience would be appreciated