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acult

Iudixi
31 Badges
Feb 24, 2016
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Previous PDX games such as EU4, Ck2 and Stellaris already feature a more in-deep customisation, so why not introduce it even in Imperator, in which in-game customisation would fit the most?

Here a compendium of which customization options would improve the in-game experience:
- Let us choose the newborns names of the whole royal family (not just direct heirs);
- Let use change names of characters;
- Let us change names of families;
- Add a "random name button" for both characters and families renaming;
- Let us change name of cities/settlements/metropolis, I want to rename cities after my greatest general, or delete from history those cities which rebelled against me. Just think about all the cities named after Alexander, or all those named after roman emperors.
- Let us change name of provinces/areas, just like we can rename titles in ck, we want to being free to change names to a province which maybe rebelled against us, or which is currently inhabited by a totally different people than the starting one.

All those customization additions would open a new deep experience within the IR world, let us freely rename thing as we wish, so we will be able to alternate history far more than before instead of being strict to "rome is called rome", what if i want to rename it to New Carthago? Or what if i want to delete Carthago from history?
 
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changing names of things shouldn't be hard to implement for them, i mean those names are saved somewhere in the save and can be change manually by text probably, so why not add an ingame feature which allows you to edit that text, easy good addition no idea why it's still missing
 
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