I am working on this mod to test my modification skills, for leisure and fun. I am not sure when or if this will be finished or playable, but I certainly hope so!
The concept:
This game shall be a hybrid between a standard scenario and a battle scenario game. It's limited to the Southern balkans, Asia Minor, the Middle East and some parts of Africa. It is neither historical nor meant to be historically plausible, so don't expect it to be completely realistic.
The map:
The reason for the map limitations are: I) I want to focus on the Middle East especially, II) It is very difficult to finish a working world-map full with events, nations etc. as a start.
Asia Minor:
Nations:
Greece, in a state of civil war, most likely to get into territorial conflict with Bulgaria and Turkey, depending on the outcome of the civil war.
Bulgaria, a strong military force, may possibly be affected by a Communist coup. It has strong claims on Greek provinces.
Turkey, also a strong military force, very likely to become the strongest player or collapse completely by attacks from all sides. It is also plagued by violent internal opposition to the secular government.
Armenia, may be involved in warfare with Azerbaijan, Kurdistan, Turkey or even Syria.
Kurdistan, surrounded by rather hostile states, it will have to decide its strategic goals carefully.
Iran, a large nation. Iran is also plagued by internal conflict (Balochistan), most likely to get into conflict with Iraq. Maybe it will revive the Iranian empire?
Iraq, a weakened Arab monarchy. It has territorial disputes with Kurdistan and Iran. There's a large risk of a coup by Arab nationalists.
Syria, another weakend Arab state. There's a bitter conflict between government loyalists, pan-Syrianists and Arab nationalists: the outcome of this internal conflict will decide its foreign policy.
Saudi Arabia, the Kingdom of Saudi Arabia is staunchly conservative and will try to prevent Arab nationalists from gaining momentum.
Egypt, one of largest countries in the game. It is the first Arab country with Arab nationalists in power. Its staunchly anti-Zionist and against all Arab monarchies. It encourages Arab nationalist revolts throughout the Middle East. Domestically, there are problems with some Coptic militants, as well as several independence movements in Sudan.
Israel, on the eve of war the Zionist enterprise only controls Tel Aviv and several enclaves in the North. The first months will determine its existence. But that's not when the conflict ends. The Zionist movement is deeply divided between Leftist idealists, Right-winged groups who want a Greater Israel and a religious movement whose aim is to build a country according to religious law. Will it find allies in this world?
Ethiopia, an African nation with a large army. It is mainly hostile against the Dervish State and the Egyptians who are in control of Eritrea.
Non-Playable Nations:
The reason for non-playable nations is that this allows me to put focus on a limited amount of nations to make them more fun to play with.
Albania, a minor nation, may possibly be affected by a Communist coup, may be involved in a border dispute with Greece.
These will be non-playable, or at least for the moment, to put the focus on larger countries.
Antakya, the fragile republic of Antakya is an ethnically diverse state. It cannot stand on its own. The future status of Antakya will be a source of conflict between Syria, Turkey and possibly even Greece.
Azerbaijan, a small nation with lots of oil, it will have a dispute with Armenia and possibly Iran. A natural ally of Turkey.
Cyprus, in a situation similar to Antakya. It will likely be a source of conflict between Turkey and Greece.
Yemen, plagued by three factions: Royalists, Arab nationalists and southern secessionists.
Oman, a Sultanate having good ties with Saudi Arabia. Saudi Arabia might intervene to prevent Arab nationalists from gaining power.
Cyrenaica, a Kingdom in eastern Libya. In case of an Arab nationalist take-over in Egypt it will probably witness some serious dissent.
Dervish State, an Islamic state in northern Somalia. Its in a perpetual territorial conflict with Ethiopia.
Lebanon, Lebanon is a deeply divided society, each sect has their own vision of the country, and desire to realize their vision with outside help, while strongly condemning their rivals for doing the same.
Jordan, a moderate Arab monarchy. It has declared war on Israel but it is equally worried about the rise of Arab nationalism. It may agree to form a Hashemite Union with Iraq, if that country isn't taken over by Arab nationalists. Jordan does have one strength: it controls Jerusalem, together with Mecca the province with the most victory points.
Palestine, for in-game reasons Palestine doesn't exist yet. Instead Palestine is carved up between Jordan, Syria, and Egypt. They can agree to create Palestine after victory on the Zionists. Or they can simply hold on to the territory they gained.
Potential Problems:
- The main problems right now are IC and resources. These will have to be adjusted to make the nations fun and playable. Because 3 or 10 IC is simply not very nice to play with.
- I am not sure what would be the most balanced OOB for each nation.
- I have already reworked airbases and naval bases.
Wars:
The game starts with two wars: the Israel-Palestine conflict (which I will be working on first) and the Greek Civil War.
The situation in Palestine/Israel.
Border mayhem in Asia Minor! Perhaps some land fortifications are needed?
The concept:
This game shall be a hybrid between a standard scenario and a battle scenario game. It's limited to the Southern balkans, Asia Minor, the Middle East and some parts of Africa. It is neither historical nor meant to be historically plausible, so don't expect it to be completely realistic.
The map:
The reason for the map limitations are: I) I want to focus on the Middle East especially, II) It is very difficult to finish a working world-map full with events, nations etc. as a start.

Asia Minor:
Nations:
Greece, in a state of civil war, most likely to get into territorial conflict with Bulgaria and Turkey, depending on the outcome of the civil war.
Bulgaria, a strong military force, may possibly be affected by a Communist coup. It has strong claims on Greek provinces.
Turkey, also a strong military force, very likely to become the strongest player or collapse completely by attacks from all sides. It is also plagued by violent internal opposition to the secular government.
Armenia, may be involved in warfare with Azerbaijan, Kurdistan, Turkey or even Syria.
Kurdistan, surrounded by rather hostile states, it will have to decide its strategic goals carefully.
Iran, a large nation. Iran is also plagued by internal conflict (Balochistan), most likely to get into conflict with Iraq. Maybe it will revive the Iranian empire?
Iraq, a weakened Arab monarchy. It has territorial disputes with Kurdistan and Iran. There's a large risk of a coup by Arab nationalists.
Syria, another weakend Arab state. There's a bitter conflict between government loyalists, pan-Syrianists and Arab nationalists: the outcome of this internal conflict will decide its foreign policy.
Saudi Arabia, the Kingdom of Saudi Arabia is staunchly conservative and will try to prevent Arab nationalists from gaining momentum.
Egypt, one of largest countries in the game. It is the first Arab country with Arab nationalists in power. Its staunchly anti-Zionist and against all Arab monarchies. It encourages Arab nationalist revolts throughout the Middle East. Domestically, there are problems with some Coptic militants, as well as several independence movements in Sudan.
Israel, on the eve of war the Zionist enterprise only controls Tel Aviv and several enclaves in the North. The first months will determine its existence. But that's not when the conflict ends. The Zionist movement is deeply divided between Leftist idealists, Right-winged groups who want a Greater Israel and a religious movement whose aim is to build a country according to religious law. Will it find allies in this world?
Ethiopia, an African nation with a large army. It is mainly hostile against the Dervish State and the Egyptians who are in control of Eritrea.
Non-Playable Nations:
The reason for non-playable nations is that this allows me to put focus on a limited amount of nations to make them more fun to play with.
Albania, a minor nation, may possibly be affected by a Communist coup, may be involved in a border dispute with Greece.
These will be non-playable, or at least for the moment, to put the focus on larger countries.
Antakya, the fragile republic of Antakya is an ethnically diverse state. It cannot stand on its own. The future status of Antakya will be a source of conflict between Syria, Turkey and possibly even Greece.
Azerbaijan, a small nation with lots of oil, it will have a dispute with Armenia and possibly Iran. A natural ally of Turkey.
Cyprus, in a situation similar to Antakya. It will likely be a source of conflict between Turkey and Greece.
Yemen, plagued by three factions: Royalists, Arab nationalists and southern secessionists.
Oman, a Sultanate having good ties with Saudi Arabia. Saudi Arabia might intervene to prevent Arab nationalists from gaining power.
Cyrenaica, a Kingdom in eastern Libya. In case of an Arab nationalist take-over in Egypt it will probably witness some serious dissent.
Dervish State, an Islamic state in northern Somalia. Its in a perpetual territorial conflict with Ethiopia.
Lebanon, Lebanon is a deeply divided society, each sect has their own vision of the country, and desire to realize their vision with outside help, while strongly condemning their rivals for doing the same.
Jordan, a moderate Arab monarchy. It has declared war on Israel but it is equally worried about the rise of Arab nationalism. It may agree to form a Hashemite Union with Iraq, if that country isn't taken over by Arab nationalists. Jordan does have one strength: it controls Jerusalem, together with Mecca the province with the most victory points.
Palestine, for in-game reasons Palestine doesn't exist yet. Instead Palestine is carved up between Jordan, Syria, and Egypt. They can agree to create Palestine after victory on the Zionists. Or they can simply hold on to the territory they gained.
Potential Problems:
- The main problems right now are IC and resources. These will have to be adjusted to make the nations fun and playable. Because 3 or 10 IC is simply not very nice to play with.
- I am not sure what would be the most balanced OOB for each nation.
- I have already reworked airbases and naval bases.
Wars:
The game starts with two wars: the Israel-Palestine conflict (which I will be working on first) and the Greek Civil War.

The situation in Palestine/Israel.

Border mayhem in Asia Minor! Perhaps some land fortifications are needed?