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RiseOrDie

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Aug 29, 2010
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I'm playing a 1933 campaign as Germany. started building industries and infrastructure all the way to 1937. it was good. by 1939, my base IC was at 290, and available IC at around 620. great. but then as war broke out my available IC dropped to about 450. thats almost -200 IC gone.

I decided to cheat so i went with 'acceptall' and offered white peace. i was no longer at war and my available IC jumps back to 620. i look and peace time effect is at 170.

so when i'm at war i lose 170+ ic.

i do see how it balances the playing ground but is there any way i can reduce it? what files to mod?

thanks
 
I also noted strange fluctuations, though not as you describe.
My guess would be that the computer switched War- and Peace-Modifier, thus giving you the warmodifier in peace and the other way around. I suppose it is not an intended feature but a bug.
 
well, i researched wartime industry so what you say may be true.

in peacetime i had high IC, in war it dropped.

i may try researching peacetime industry and declaring war just to see the effect...

edit:

Ok so i researched peacetime industry instead of wartime industry for germany.

in peacetime it had -2.1 effect on my IC, when i declared war my available IC jumped by 4, from 107 to 111.

so i think wartime and peacetime industries are muddled up and need fixing...
 
Last edited:
It was like this in Mod34 too, you know. Techs would give you a positive peacetime modifier, which then vanished during war, leading to an IC drop. Glad to see that the team is working on a fix for this, though.
 
I have been playing Germany 1933 its currently October 1939, Poland is gone and yes my IC dropped when war broke out.

To give you my take on this Peacetime vs Wartime Industry. I notice that the ALL the Allies take Peacetime and the Axis Wartime. So how I read the information in the tech tree and how I relate it to the game/historical factor is this.

Peacetime gets the nice +15% research and you cant built "UP" till war hits. Makes sense to me as the economy is not suited to mass production during peacetime but well suited to research and develop technologies needed for war. So once war does come your industry should then gear up. Kind of reminds me of how the USA is handicapped with its IC in AoD prior to war, because if it was allowed full capacity it would just smoke everyone! :cool:

Wartime Industry gets a +18% Peacetime IC modifier meaning "BUILD BUILD BUILD" that war machine. As I see it your not at war and your industry is geared to build prior to war so the IC modifier gives you that advantage to build up prior to war so you can make quick work of those peaceful countries. Once at war it diminishes a little not a lot but keeps your war machine still viable till you grab more factories from all your victories.

Now thats how I take this tech tree information to stand out. I did not built lots of factories as Germany prior to 1939 maybe about 8 or 10 all told in various cities mostly Berlin though. I built "infrastructure because in AoD thats gold to do and so far its helped with my resources alot, so I built more of that in many provinces which yielded some high resources to keep my industry afloat without help of trading.

I understand the confusion and the "bug" if you want to call it this, but its not too hard to get around it, granted I have not played allies yet, so I could be wrong and if I am so sorry, its just how I precieve the "tech tree" to work for both Peacetime and Wartime Industry.

Well I hope I didnt confuse anyone because this is how I take the tech tree to go and how it would apply to game though many have good points on this issue.
 
Peacetime gets the nice +15% research and you cant built "UP" till war hits. Makes sense to me as the economy is not suited to mass production during peacetime but well suited to research and develop technologies needed for war. So once war does come your industry should then gear up. Kind of reminds me of how the USA is handicapped with its IC in AoD prior to war, because if it was allowed full capacity it would just smoke everyone! :cool:

Wartime Industry gets a +18% Peacetime IC modifier meaning "BUILD BUILD BUILD" that war machine. As I see it your not at war and your industry is geared to build prior to war so the IC modifier gives you that advantage to build up prior to war so you can make quick work of those peaceful countries. Once at war it diminishes a little not a lot but keeps your war machine still viable till you grab more factories from all your victories.

Exactly

This is the explication. The technologies are correctly
 
Peacetime gets the nice +15% research and you cant built "UP" till war hits. Makes sense to me as the economy is not suited to mass production during peacetime but well suited to research and develop technologies needed for war. So once war does come your industry should then gear up. Kind of reminds me of how the USA is handicapped with its IC in AoD prior to war, because if it was allowed full capacity it would just smoke everyone! :cool:

Wartime Industry gets a +18% Peacetime IC modifier meaning "BUILD BUILD BUILD" that war machine. As I see it your not at war and your industry is geared to build prior to war so the IC modifier gives you that advantage to build up prior to war so you can make quick work of those peaceful countries. Once at war it diminishes a little not a lot but keeps your war machine still viable till you grab more factories from all your victories.

but germanys production only increased as the war progressed.

i thought a wartime industry would boost you're ic during war and not peace, while peacetime economy would have other advantages...

the way it is set up at the moment makes sense to me as it balances the game a lot though.

the mods can keep it as it is but just change the amount of ic lost when war breaks out. 180+ ic out of 600 is a lot.
 
but germanys production only increased as the war progressed.

i thought a wartime industry would boost you're ic during war and not peace, while peacetime economy would have other advantages...

the way it is set up at the moment makes sense to me as it balances the game a lot though.

the mods can keep it as it is but just change the amount of ic lost when war breaks out. 180+ ic out of 600 is a lot.

I can see your point or how you understand the meanings of Wartime vs Peacetime Industry. I just had to really look at the stats and benefits and say to myself hmm, well if I am an aggressive country I want Wartime Industry for the sake of building tons of weapons to destroy my enemies. True that makes sense and in same token.

Hmm I am Peaceful country I dont fight unless provoked or attacked so let me just sit back and research things to make me technologically superior or to have an edge on my enemies if they do attack me.

So I agree with how the techs for both of these work as it is. Is it confusing at first? Yes, was for me. I almost choose Peacetime for Germany just to research faster only to see my industry no where in sight to build anything up prior to war. So I choose Wartime build like mad lower end gear or just enough to conquer some enemies and lose some industry at outbreak of war, but slowly gain it back by all my new territories and resources.

Its a different game with IC then others even if it runs on AoD and HoI2 Arma and soon DH. Now that this mod is getting reworked I think it will be great. I for one have enjoyed and been hoping and praying someone would make a new tech tree because I got so bored with having the same things all other countries would research at the same time with time restraints etc. Now I would love to see an even bigger tech tree then this or modified one which would be more along the lines of each country being specific and not generic in most instances.

Not to pick on any country but I will use Italy as example. They had horrible troop morale and tanks were like metal coffins good for defense if that. The did have good planes in some cases but to make their equipment the same stats as Germany would be totally wrong yet the game has done this for years to balance. Well it needs some "un-balance" because they were historically inferior in war equipment. But this is a whole other issue that I dont want to cause controversy. Just make a tech tree more specific to the countries would be awesome yet also very hard, but one can dream! :D
 
oh i see what you mean. very good and enlightening read. thank you tigeriii...

i am starting to love this mod also, i was playing as germany and doing everything historically, z plan didnt fire, i couldnt care less... by 1939 i declared war on poland and for some reason the allies didnt declare war on me. i had beat poland and partitioned it with SU, my belligerence is high so i have a feeling the allies might declare war any minute so i wont let my guards down. but if they dont then great, this was hitlers dream anyway. not having to fight the allies and destroy the soviet union later... this could be big.