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Cenobite30

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Sep 19, 2006
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I know that in DV the system was changed so that children would no longer directly inherit stats from their parents. Is there a way to change it back? I kind of liked the old system. I've looked through the mods and the CK search engine, but to no avail.
 
I know that in DV the system was changed so that children would no longer directly inherit stats from their parents. Is there a way to change it back? I kind of liked the old system. I've looked through the mods and the CK search engine, but to no avail.
I don't think there is one short of not using DV, but why change it back anyway? I always became obsessed with these mad breeding programs to create the Kwisatz Haderach. The change was for the better imo.
 
I don't think there is one short of not using DV, but why change it back anyway? I always became obsessed with these mad breeding programs to create the Kwisatz Haderach. The change was for the better imo.

So there is no file I can change to bring it back to the old days of breeding superhumans? I always thought it was fun to build a superhuman dynasty for my rivals (and sometimes for myself), but I'd rather have it continue through generations rather than editing the file every time my rivals get new leaders.
 
Health and Fertility are still inherited, I believe.

I prefer this system, it lets me just find any young, fertile wife, or maybe search for one with high stats, but I don't have to bother trying to find one with high base stats anymore.

How childrens stats are determined strikes me as something that would be hardcoded, and can't be changed without also changing a lot of other things back to vanilla and breaking the game.

If you want to end up with superhuman rival rulers (or your own), i'd recommend consang (and editing consang for your rivals should be trivial). At least they'd have a high martial skill. Plus more land, if there's a high intrigue guy down the line at some point, since sons' land gets recycled back to the ruler upon inheritance.
 
Health and Fertility are still inherited, I believe.

Fertility is generated randomly for each character. It was mentioned in an older changelog.

HOWEVER: Parents' education do affect a child's ability ratings slightly. So while it's not possible to breed a dynasty of superhumans, it is possible to influence your child's stats.
 
Fertility is generated randomly for each character. It was mentioned in an older changelog.

HOWEVER: Parents' education do affect a child's ability ratings slightly. So while it's not possible to breed a dynasty of superhumans, it is possible to influence your child's stats.

Where did you read that?? ... I just checked the change logs for all the beta-patches, and there is no mention of Fertility being random.

Only thing mentioned is the base fertility and health scores being tweaked for generated people.
 
Maybe from the Deus Vult pdf?

4.1 Child Development
A number of changes have been made to the character system. Firstly there are now
limits on which culture a child can get from the province (as opposed to the parents),
so two German parents will not longer give birth to an Arabic child just because they
happen to be ruling a province in the Holy Land.
We have also removed the link between parent stats and child stats. Now health and
fertility are determined at birth,
while other stats develop as the child grows. Every
year on the child's birthday it will gain a stat. At least one stat will always increase by
1 point, however there is a chance that a stat might increase by 2 or that all the stats
will increase by 1. The biggest effect is that a child ruling as a minor will probably be
not as effective as an adult, so the realm of a ruler that dies young and leaves an infant
son behind may well be a few interesting years ahead.
Could that be it?
 
Maybe .. but that doesn't exactly state the Feritlity is no longer inherited, just that the value is set at birth :)
 
I could have sworn I've read one of the Paradox staff citing the undesirable side effects of inherited fertility as a reason why they'd made it randomly generated. Looks like I was wrong. Thanks for the correction!