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Frymonmon

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Read the title.

I want twelve people to play a game.

Very big twist, those twelve people identify a country from a previous World in Revolution they want to play. Let's say it's the Confederate States from 1861 Mk. II, or the Soviet Union from 1920 Mk. I. The country is then simulated by me to whatever year the twelve people vote on. Play the game from there.

I, and I alone accept and vet everything. You don't like me? Move along.

Game could start next week. Next year. Never. Who knows.

Discuss below. mark
 
pls yes

Japan in 1920 mk I.

MJGA? Bomb the harbor? Get nuked? Who knows?
 
Forgot to mention. Vets only. If I don't know you, you're not going to be considered at all.

People should indicate three countries from any World in Revolution you'd like to play.

Otherwise, have at it. Won't do a thing if there's not any interest in it. Takes a lot to raise the dead. mark
 
New list, then (edited because I can't read):

1. "Kingdom of Manchuria" (whatever that was even supposed to be), 1861 mk I
2. Kingdom of Italy, 1920 mk I
3. Greater Japanese Empire, 1900 mk I
 
As much as it sucks that Cheef voted for his own country (edit: before he edited it like a coward), yeah, Confederate States of America, 1861 mk II.
 
This is a place for discussion, not signups, yet. Those are only auxiliary. Looking for opinions on it. mark
 
Only discussion is about the game itself, the idea behind it, and if people want to see it. If signups ever happen, then you indicate what nation you want from what World in Revolution. Once all players have been selected, they pick what year the game starts in. I do the story building from there. Could turn out good, could turn out bad. Looking for input on that. mark
 
I think the start date should be agreed upon first, since that'll make country selection easier (i.e. choosing 1900 rules out the USSR, DDR, etc. for example).
 
I think trying to simulate 12 different states with half of them from WiR 1920 M(ar)k. II then the others from various other games might prove logistically impossible

Hence why we apply for three nations apiece and Mark figures it out t b h
 
>12 players apply for 36 nations
>12 of them get chosen
>Arrive at my post

Hence why Mark will have the final word over nation choices and will select nations to hopefully make things easiest and make the most sense t b h
 
Hence why Mark will have the final word over nation choices and will select nations to hopefully make things easiest and make the most sense t b h
Unless all 12 choices are from one game it'll be very challenging to do this, mark my word, it's going to be a logistical nightmare and Frark will eventually do a regular WiR anyways
 
I think the start date should be agreed upon first, since that'll make country selection easier (i.e. choosing 1900 rules out the USSR, DDR, etc. for example).

Start shooting out dates then.

It should take place in the 50s or 60s so all World in Revolutions worth anything are included.

Mr. Poland worries too much. Leave the details to me. I'm good like that. mark
 
76 or 92 could be interesting.
 
Late 70s early 80s it is. Time period locked in. Next. mark