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MattyG

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Mar 23, 2003
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Download Interregnum Beta 6.25 here.


Who's been a really productive boy, then. ;)


Bughunting

Nothing this week ... weird. Maybe nobodies playing anymore. :mad:


Housekeeping

Removed Ukrainian culture and replaced all those provinces as Ruthenian. Ukrainian culture developed as an independent branch of Ruthenian under specific non-Interregnum conditions. It can emerge again, but does not exist yet in 1419.

Added Ruthenia as a successor state using the tag SHA. (Can be formed by Ukraine, Kiev, Smolensk and Halych-Volhynia }. Added a new flag/shield set for this.

Changed Kiev to a vassal of the Horde and in an alliance with them. Changed Smolensk to an alliance with Halych-Volhynia and Ukraine.

Bohemia

Reworked a few of the Hussite/Treaty of Vienna events to offer a few more options and to remove free troops and ensure that none of the cores are 'free', but include BB costs and wosening of relations.

Bavaria now auto DOWS Bohemia, as it is basically forced to as a result of the expansion of the HRE and the 'responsibilities' this imposes. If they don't, it becomes an additional possible trigger for the main Iberian crusade. (he he he).

Added a nice event for Bohemia if it survives with protestantism intact.


Cordoba

Added an additional explorer in 1496 as the 'benefit' explorer for being Relcon_peace and instead made Muhaimin as a standard explorer in 1511.


Golden Horde


Gave the Horde MilAccess to Ukraine and Kiev at game start.


Halych-Volhynia

Gave H-V Milaccess to Kiev and Poland at gamestart.

New opening event for H-V to explain some tricky issues and grant a courthouse in capital to represent the effects of the lex halicia and warn players not to try to convert orthodox provinces.

Added many events for Halych-Volhynia. These concentrate on two principal areas for the principality, encircled as it is by religious differences and competing powers.

Added the cycle of events tied to the Hussite conflicts, in which they can remain neutral, side with Bohemia, or crusade against them, and resolution events for all of these approaches depending on the outcome of the conflict. Joining the hussites can lead to additional cores and a chance to go protestant early, but its a big military risk.

Added events relating to the lex halicia. It can be abandoned, triggering a civil war, or adhered to, retaining peace in the orthodox/eastern provinces. If an orthodox province joins H-V then it triggers and event that gives -1 RR for that province. These effects last until the lex halicia is abandoned, or the Reformation hits, in which case a player gets a reverse of those events and is requested to adjust the DP sliders instead (yes, sounds convoluted, EU3 will be so much simpler.) The 'downside' of the lex halicia is that you cannot convert orthodox provinces. Doing so triggers an event for that province to either return it to orthodox, or else to abandon the lex halicia, triggering a civil war.

Added events for H-V turning Orthodox or protestant. Different choices have different consequences, of course. You can only form Ruthenia by being Orthodox, but you lose Baltic and Polish cultures, but gain cores and leaders. Being Protestant can help in going up to the Latin techgroup, and having fun wars in the west. Remaining catholic is the only way to keep Polish culture and its the even money bet.


Random_Events

The open-ended conversion event now happen only for the ai. (Do the hard work yourselves, you lazy players.) The one predicated on low Inno (indicating a culture that supports mendicant orders and the like still works for players.


Ruthenia

Can now be formed. Have only made the event structure for Halych-Volhynia as yet, it will appear (along with more events) for Ukraine, Kiev and Smolensk in 6.26


Teutonic Order

Altered the triggers for the Boyar Rebellion, to make it care about stabulity, DP sliders and the existence of Russia.

Added events for revolts Russia, Poland, Lithuania, Ryazan, Suzdal and Tver to gain troops and breakvassal, and removed the false breakvassal commands from the existing events.
 
Its probably too late to voice this but I find the addition if HW a bad idea. It weakens already weak Ukraine even more and Orthodox world as a whole also becomes weaker. There is no longer even one orthodox superpower left.
 
Sekenr said:
Its probably too late to voice this but I find the addition if HW a bad idea. It weakens already weak Ukraine even more and Orthodox world as a whole also becomes weaker. There is no longer even one orthodox superpower left.

1. I definitely think that Byzantium is a powerhouse, probably one of the few unbalanced countries that remain in the game, except for Bavaria, which is still being rebuilt.

2. Ukraine ought to be weak at the start. It should not begin as a strong country. It's time and chance comes soon after, when the Horde goes through its problems.

3. Halych-Volhynia does not necessarily go after Ukraine, they might just as well stay catholic and look west, or even go protestant and do the same.

4. Ukraine and H-V can both form Ruthenia (as can Kiev). I know, not in 6.25, but in 6.26 that I am working on. Ruthenia is a big state in every sense, with many of the leaders of Ukraine and H-V and an ability to get cores throughout the east and gain Russian and Nomadic Turcomen cultures as well (although not Polish or Baltic, V-H must lose those to acheive this). For most intents and purposes this is 'Russia'. Ruthenia is also relatively easy to form, even for the ai.

5. Why should we have superpowers? If anything, Ruthenia may be overdoing it.


Finally, give it a try first. When 6.26 is out, this Wednesday night, pacific time.

Matty
 
Oooops :eek: I thought I posted it in a bug thread. :eek:o Anyway all too often I've seen HW snatch Kiev before Ukraine could take it, and Ukraine was doing a rather bad job dealing with the horde even before HW was added.
Byzantium always starts berserking early on and usually gains lots of land but always loses it by mid 1600s. At least those are my experiences.
 
Sekenr said:
Oooops :eek: I thought I posted it in a bug thread. :eek:o Anyway all too often I've seen HW snatch Kiev before Ukraine could take it, and Ukraine was doing a rather bad job dealing with the horde even before HW was added.
Byzantium always starts berserking early on and usually gains lots of land but always loses it by mid 1600s. At least those are my experiences.

Yes, I know the problems with Byzantium. But it's partly because it has civil wars etc and bad monarchs up until the 1640s. And one good monarch leader (Michael Doukas) doesn't necessarily make up for that. It's also to do with the ai not being very good at expansion 'overseas'. Byzantium going north buts into the very strong Hungary, east is difficult country (for good reasons, and heading west and south over the seas is something the ai just plain sucks at.

Personally, I think we ought to have removed Ukraine as a starting nation. It ought to be a revolter. It just feels wrong, culturally and as a political identity in 1419. It ought to emerge in the mid-late 1500s out from under the Horde or coalesce from a group of minor states (including Kiev).

But, as I said, lets wait and see how Ruthenia does ...
 
Well maybe some AI-only freebies for Byz are needed? I don't think Byz has problem expanding "overseas", it doesn't it wipes out the Turks usually. It has very big problems keeping those lands, And it is also very bad at choosing it's enemies and allies.
 
Sekenr said:
Well maybe some AI-only freebies for Byz are needed? I don't think Byz has problem expanding "overseas", it doesn't it wipes out the Turks usually. It has very big problems keeping those lands, And it is also very bad at choosing it's enemies and allies.

I agree. I think I'll add an event for the AI under Michael Doukas that gives them cores in different directions. A return to the original Doukas event. This will help them expand.