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Irshappa wanted Iron Cross expansion as realistic as possible when developing the scenarios and live the game. We know that the player wants events, wish events, enjoy the events and the amount of chances you have to develop your game for making each game different from another.
Our team has always looked for historical accuracy, but allowing the player to take major decisions for his nation and the future of war. We have introduced thousands of new events, in fact, we have programmed so many of them that we do not even know how many there are in total, but we know that far surpassed the 6000 new events scheduled.
All countries will enjoy new events, with plenty of options and consequences for the decisions that the player is taking over the game.
In this way we achieve better explanation of the time context, the escalation of hostilities, the vision of every nation in the world, international relations and wars that marked the twentieth century.
Several events within the game, and a real screen in the game 2048x1536
We have programmed major events of the decade of 30's and 40's as well as minor events that also were part of the history.
From Italian and German rearmament, isolationism and the crisis in the U.S., France's internal problems, relationships and agreements between nations, the decolonization of the empire, internal revolutions, wars and peace among nations.
No detail or event is missing to show the history of the game era.
Irshappa also wanted not to forget the non-historical possibilities, and added events that could create an alternative story line.
About 7,000 events will take the player to a level of detail and realism never seen before
Irshappa ID & Paradox Interactive
www.irshappa.com
www.paradoxplaza.com
Facebook: Facebook Page
Twitter: Twitter Page
Irshappa wanted Iron Cross expansion as realistic as possible when developing the scenarios and live the game. We know that the player wants events, wish events, enjoy the events and the amount of chances you have to develop your game for making each game different from another.
Our team has always looked for historical accuracy, but allowing the player to take major decisions for his nation and the future of war. We have introduced thousands of new events, in fact, we have programmed so many of them that we do not even know how many there are in total, but we know that far surpassed the 6000 new events scheduled.
All countries will enjoy new events, with plenty of options and consequences for the decisions that the player is taking over the game.
In this way we achieve better explanation of the time context, the escalation of hostilities, the vision of every nation in the world, international relations and wars that marked the twentieth century.

Several events within the game, and a real screen in the game 2048x1536
We have programmed major events of the decade of 30's and 40's as well as minor events that also were part of the history.
From Italian and German rearmament, isolationism and the crisis in the U.S., France's internal problems, relationships and agreements between nations, the decolonization of the empire, internal revolutions, wars and peace among nations.
No detail or event is missing to show the history of the game era.
Irshappa also wanted not to forget the non-historical possibilities, and added events that could create an alternative story line.
About 7,000 events will take the player to a level of detail and realism never seen before
Irshappa ID & Paradox Interactive
www.irshappa.com
www.paradoxplaza.com
Facebook: Facebook Page
Twitter: Twitter Page