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Tsu

Recruit
Apr 15, 2014
9
0
I made a mod to remove the spell cast times on unit blessings which I published to steam workshop. After publishing it, it was still showing as Draft Mod in the editor tools. I didn;t really know what this meant so I deleted it and then downloaded it from workshop as a published mod.

I've since realised that I missed flame weapon enchant from it but as I deleted the editor mod I'm no longer able to add it.

Is there a way of getting the editable version of the mod back from steam workshop or would I need to make and publish a new mod?
 
My guess is that you will probably need to unpack it with squeezer.exe and then put unpacked files in same place how draft mods are placed (create new draft and see how it is placed in your steam\userdata).

Published mods have their pack file and info file, while unpublished have their folder with unpacked files and their info file.

Unpacking will recover unpacked files, but you'll not get old info file.


Here is how info file looks for my published mod:

Code:
<?xml version="1.0" encoding="utf-8"?>
<ModInfo version="1">
	<i__version>6</i__version>
	<L_id>247770841</L_id>
	<L_owner>76561198030752052</L_owner>
	<s_systemName>m76561198030752052_1397162010</s_systemName>
	<s_iconName>m76561198030752052_1397162010_icon.png</s_iconName>
	<s_title>Stronger Free Cities</s_title>
	<b_root>false</b_root>
	<u_updateTime>1397162987</u_updateTime>
	<s_fullSystemName/>
</ModInfo>

and here how to unpublished version:

Code:
<?xml version="1.0" encoding="utf-8"?>
<ModInfo version="1">
	<i__version>6</i__version>
	<L_id>[B]0[/B]</L_id>
	<L_owner>76561198030752052</L_owner>
	<s_systemName>m76561198030752052_1397162010</s_systemName>
	<s_iconName>m76561198030752052_1397162010_icon.png</s_iconName>
	<s_title>Stronger Free Cities</s_title>
	<b_root>false</b_root>
	<u_updateTime>[B]0[/B]</u_updateTime>
	<s_fullSystemName/>
</ModInfo>

With small edit you'll be able to get info file that reads from unpacked files instead of pack, which would make it a draft mod.
 
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