Hi AnarchyBurger! Sorry, there is indeed a bug I introduced when doing fixes for the related "Prometheus Avenged" achievement with hotfix. This makes it so the Golem spawns much more often on "hard" difficulty than intended (not affecting games started before the hotfix patch). This will be fixed with the next patch we drop.You get attacked by a progenitor golem on turn one and when you kill it it instantly responds with an even stronger army. This is impossible
On "normal" and "easy" difficulties this is still working correctly.
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