This guide will explain you how you can play any country in the game, be able to claim (so far only Christian) titles, and change a whole load of other in-game things, without modding the game by turning things inside out.
It is all based on editing the memory using a freeware program called ArtMoney. The whole process is quite complex, but very flexible and allows many other in-game things besides.
It may sound extremely complex here, but once you have done this once, it will get a lot easier. Of course, it's not an ideal way yet (not as good as DevineShadow's hack), but hey it works better than nothing!
What you need is the following:
- ArtMoney (freeware version: http://www.artmoney.ru/e_download_se.htm)
- My table with the values for ArtMoney (download it here: http://rapidshare.com/files/194204565/Crusader_Kings.amt)
To play as a Muslim nation:
- Download and install ArtMoney, apply the following settings (in the “Search” menu > Options): go to the “interface” tab, and check “show visible group panel”
- Launch Crusader Kings (it should work with all Deus Vult versions)
- Start a game as a random Christian country
- Browse to the leader of the country you would wish to play
- Use whichever way you prefer (i.e. either save the game and search, or look it up in scenario\xxx_scenario_characters.inc) to find out the dna of the wished-for player (*)
- Switch (alt-tab) to ArtMoney
- In the box “Select process”, pick “Crusader Kings”
- Below, from the box “Visible group”, pick “persons”
- Click the “Search” button, select “exact value”, “=”, “(enter the found dna)”, “text”, “all”)
- In the right panel, select the field “character_dna”
- In the left panel, select the value you found, and press ALT-G (if you found more than one value, try the one after the other, and it should be clear which one is the correct one)
- If the values show up correctly, change the field “character_religion” to “0”
- Edit any other field you may like
- Save the game, and reload as your new nation
- To switch back to Muslim, switch back to ArtMoney again, and repeat the past few steps, and change “character_religion” back to “2”
- To grant and claim titles, switch back to ArtMoney and make yourself Christian, then later re-switch to muslim (you may also assign an in-game hotkey for this, by right-clicking “character_religion” and selecting “edit”).
(*) there are also other ways to find and select the correct character, for instance by searching for the character id, or a sequential search for the (modified) stats.
To play as an Order or Republic:
- Download and install ArtMoney, apply the following settings (in the “Search” menu > Options): go to the “interface” tab, and check “show visible group panel”
- Launch Crusader Kings (it should work with all Deus Vult versions)
- Start a game as a random Christian country
- Switch (alt-tab) to ArtMoney
- In the box “Select process”, pick “Crusader Kings”
- Below, from the box “Visible group”, pick “country”
- Click the “Search” button, select “exact value”, “=”, “(enter the desired nation tag IN CAPITALS)”, “text”, “all”)
- In the right panel, select the field “tag”
- In the left panel, select one of the values you found, and press ALT-G (you probably found more than one value, try a few of the lower few search results, and it should be clear which one is the correct one)
- If the values show up correctly, change the field “form_of_government” to “0”
- Edit any other field you may like
- Save the game, and reload as your new nation
- To switch back to Order or Republic, switch back to ArtMoney again, and repeat the past few steps, and change “form_of_government” back to whatever it was (or something else, use 0-...)
- To grant and claim titles, switch back to ArtMoney and make yourself Feudal, then later re-switch to what is was (you may also assign an in-game hotkey for this, by right-clicking “form_of_government” and selecting “edit”).
Other things you might find useful (you can use multiple instances of ArtMoney):
- Lock your badboy at a fixed value
- Switch an AI nation to another AI file
- Bring back to life dead characters (be sure to delete character_death_... values and character_home_province)
- Change a player’s DNA
- Edit and lock a player’s stats, traits, money, etc.
Other things that should be possible but have not yet been found (if you find any of these values or something else, please tell and I’ll update the main table):
- In-game switch of country played
- Direct editing of country’s religion (instead of via religion of country leader)
- Allow Muslim nations Muslim titles instead of Christian ones
- Switch capital province
- Edit province culture, religion, etc.
It is all based on editing the memory using a freeware program called ArtMoney. The whole process is quite complex, but very flexible and allows many other in-game things besides.
It may sound extremely complex here, but once you have done this once, it will get a lot easier. Of course, it's not an ideal way yet (not as good as DevineShadow's hack), but hey it works better than nothing!
What you need is the following:
- ArtMoney (freeware version: http://www.artmoney.ru/e_download_se.htm)
- My table with the values for ArtMoney (download it here: http://rapidshare.com/files/194204565/Crusader_Kings.amt)
To play as a Muslim nation:
- Download and install ArtMoney, apply the following settings (in the “Search” menu > Options): go to the “interface” tab, and check “show visible group panel”
- Launch Crusader Kings (it should work with all Deus Vult versions)
- Start a game as a random Christian country
- Browse to the leader of the country you would wish to play
- Use whichever way you prefer (i.e. either save the game and search, or look it up in scenario\xxx_scenario_characters.inc) to find out the dna of the wished-for player (*)
- Switch (alt-tab) to ArtMoney
- In the box “Select process”, pick “Crusader Kings”
- Below, from the box “Visible group”, pick “persons”
- Click the “Search” button, select “exact value”, “=”, “(enter the found dna)”, “text”, “all”)
- In the right panel, select the field “character_dna”
- In the left panel, select the value you found, and press ALT-G (if you found more than one value, try the one after the other, and it should be clear which one is the correct one)
- If the values show up correctly, change the field “character_religion” to “0”
- Edit any other field you may like
- Save the game, and reload as your new nation
- To switch back to Muslim, switch back to ArtMoney again, and repeat the past few steps, and change “character_religion” back to “2”
- To grant and claim titles, switch back to ArtMoney and make yourself Christian, then later re-switch to muslim (you may also assign an in-game hotkey for this, by right-clicking “character_religion” and selecting “edit”).
(*) there are also other ways to find and select the correct character, for instance by searching for the character id, or a sequential search for the (modified) stats.
To play as an Order or Republic:
- Download and install ArtMoney, apply the following settings (in the “Search” menu > Options): go to the “interface” tab, and check “show visible group panel”
- Launch Crusader Kings (it should work with all Deus Vult versions)
- Start a game as a random Christian country
- Switch (alt-tab) to ArtMoney
- In the box “Select process”, pick “Crusader Kings”
- Below, from the box “Visible group”, pick “country”
- Click the “Search” button, select “exact value”, “=”, “(enter the desired nation tag IN CAPITALS)”, “text”, “all”)
- In the right panel, select the field “tag”
- In the left panel, select one of the values you found, and press ALT-G (you probably found more than one value, try a few of the lower few search results, and it should be clear which one is the correct one)
- If the values show up correctly, change the field “form_of_government” to “0”
- Edit any other field you may like
- Save the game, and reload as your new nation
- To switch back to Order or Republic, switch back to ArtMoney again, and repeat the past few steps, and change “form_of_government” back to whatever it was (or something else, use 0-...)
- To grant and claim titles, switch back to ArtMoney and make yourself Feudal, then later re-switch to what is was (you may also assign an in-game hotkey for this, by right-clicking “form_of_government” and selecting “edit”).
Other things you might find useful (you can use multiple instances of ArtMoney):
- Lock your badboy at a fixed value
- Switch an AI nation to another AI file
- Bring back to life dead characters (be sure to delete character_death_... values and character_home_province)
- Change a player’s DNA
- Edit and lock a player’s stats, traits, money, etc.
Other things that should be possible but have not yet been found (if you find any of these values or something else, please tell and I’ll update the main table):
- In-game switch of country played
- Direct editing of country’s religion (instead of via religion of country leader)
- Allow Muslim nations Muslim titles instead of Christian ones
- Switch capital province
- Edit province culture, religion, etc.