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Greg-J

Recruit
Apr 2, 2015
6
0
Hello fellow Cims!

Imgur link to album: http://imgur.com/a/Pryqa

I've been mapping since Jedi Acadamy, but I've only done a few heightmaps and wanted to try my hand at something different for Cities Skylines. I saw that nobody else had really done anything truly geometric so I decided to create a map using hexagonal tiles inspired by the game Settlers of Catan.

Each tile is 40px from edge to edge, so about 7 hexagon tiles per Cities Skylines tile.

There are all of the resources, flowing water, and all external connections.

The entire thing was built in Photoshop using the shape tool and then hand-tooled for smoothing.

I'd love some suggestions.

Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=418074559
 
Playing it made me realize placing roads in the middle of the tiles might not have been as good as if I stayed on the other edges. If the height difference is more than 40 units, bridges take a fair bit of distance to transition the elevation changes.

I think I'm going to create another version where the tiles are roughly the size of the game tiles and stay more true to the Settlers theme, but it was a fun map to make.