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ferbabdass

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Jul 27, 2024
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It's been about the fifth time I tried to do the Keides achievement, found the Dugar system and the initial event just won't trigger, apparently it happens as soon as I enter the system, so even after surveyed it not triggering is suspicious, I have already tried with other civs, totally alone, I even got rid of the caravaneers in case they triggered it when going in, so I really don't know what's going on.

I even uninstalled and reinstalled the Paragons DLC to make sure it wasn't that, and still no cookie.
 
Not a tech support issue so moved to main forum. If the community agrees it's likely to be a bug, post in Bug Reports please.

Best to attach your saved game here for the gameplay experts to look into.

Good luck!
 
I checked out the save and the proper star system exist and has the legendary_leader_spawn_system flag. There exists an exakeides_planet event target. There's a legendary_leader_meet_point flag on the planet. But there is no spawn_point_legendary_leader event target.

And the event that's supposed to trigger when you first enter the system has this:
Code:
    immediate = {
        FROM = {
            random_system_planet = {
                limit = { has_planet_flag = legendary_leader_meet_point }
                save_event_target_as = spawn_point_legendary_leader
            }
        }
    }

So if you have entered the Dugar system, something must be interfering with the triggering event that starts the Keides story, but I don't know what. Normally I'd guess it's a mod, but you're doing an achievement run, so presumably you don't have any active.

For reference, this is the full triggering event:

Code:
ship_event = { #Distress Signal
    id = paragon.3100
    title = "paragon.3100.name"
    desc = "paragon.3100.desc"
    picture = GFX_evt_frozen
    show_sound = event_finding_loot
    location = event_target:exakeides_planet

    is_triggered_only = yes

    trigger = {
        FROM = { has_star_flag = legendary_leader_spawn_system }
        NOT = { has_global_flag = frozen_legendary_leader_found }
        exists = event_target:exakeides_planet
    }

    immediate = {
        FROM = {
            random_system_planet = {
                limit = { has_planet_flag = legendary_leader_meet_point }
                save_event_target_as = spawn_point_legendary_leader
            }
        }
    }

    option = {
        name = paragon.3100.a
        owner = {
            enable_special_project = {
                name = "LEGENDARY_LEADER_FIRST_PROJECT"
                location = event_target:spawn_point_legendary_leader
                owner = this
            }
        }
    }

    option = {
        name = paragon.3100.b
    }
}

And all the conditions from the trigger are met. There is a NAME_legendary_crash_site system in the save (Dugar). It has the legendary_leader_spawn_system flag. There is no frozen_legendary_leader_found global flag. And there exists the event target exakeides_planet. So the immediate block should have triggered and saved Dugar IV as the event target spawn_point_legendary_leader. But that event target does not exist in the save.
 
I checked out the save and the proper star system exist and has the legendary_leader_spawn_system flag. There exists an exakeides_planet event target. There's a legendary_leader_meet_point flag on the planet. But there is no spawn_point_legendary_leader event target.

And the event that's supposed to trigger when you first enter the system has this:
Code:
    immediate = {
        FROM = {
            random_system_planet = {
                limit = { has_planet_flag = legendary_leader_meet_point }
                save_event_target_as = spawn_point_legendary_leader
            }
        }
    }

So if you have entered the Dugar system, something must be interfering with the triggering event that starts the Keides story, but I don't know what. Normally I'd guess it's a mod, but you're doing an achievement run, so presumably you don't have any active.

For reference, this is the full triggering event:

Code:
ship_event = { #Distress Signal
    id = paragon.3100
    title = "paragon.3100.name"
    desc = "paragon.3100.desc"
    picture = GFX_evt_frozen
    show_sound = event_finding_loot
    location = event_target:exakeides_planet

    is_triggered_only = yes

    trigger = {
        FROM = { has_star_flag = legendary_leader_spawn_system }
        NOT = { has_global_flag = frozen_legendary_leader_found }
        exists = event_target:exakeides_planet
    }

    immediate = {
        FROM = {
            random_system_planet = {
                limit = { has_planet_flag = legendary_leader_meet_point }
                save_event_target_as = spawn_point_legendary_leader
            }
        }
    }

    option = {
        name = paragon.3100.a
        owner = {
            enable_special_project = {
                name = "LEGENDARY_LEADER_FIRST_PROJECT"
                location = event_target:spawn_point_legendary_leader
                owner = this
            }
        }
    }

    option = {
        name = paragon.3100.b
    }
}

And all the conditions from the trigger are met. There is a NAME_legendary_crash_site system in the save (Dugar). It has the legendary_leader_spawn_system flag. There is no frozen_legendary_leader_found global flag. And there exists the event target exakeides_planet. So the immediate block should have triggered and saved Dugar IV as the event target spawn_point_legendary_leader. But that event target does not exist in the save.
So it should have triggered, apparently, what should I do then? I already uninstalled galactic paragons (in case that was it), should I also uninstall stellaris, reinstall and go for the achievement again?

In truth this has happened like twice, but this was last week and I got rid of the savestate, I thought "well maybe one of the recently FTL civs got to the system before me", or I thought it was the caravaneers, but if it's something more pervasive, what do I do? The steps already to get to Dugar are already time consuming enough (getting a seed with it, finding the planet and reaching it).
 
I honestly don't know what it would take to solve your problem. You might have to reinstall the entire game, but maybe not even that will work. Possibly you can get away with just reverting to an older version. Maybe try 3.8, the Paragons patch. Or maybe you can edit the savegame, but someone else would have to give you instructions for that.
 
I honestly don't know what it would take to solve your problem. You might have to reinstall the entire game, but maybe not even that will work. Possibly you can get away with just reverting to an older version. Maybe try 3.8, the Paragons patch. Or maybe you can edit the savegame, but someone else would have to give you instructions for that.
I'll wait a little to see if I can get the opinion of more stellaris warlocks then, then i'll try to move the thread back to reports or tech issue.
 
I have Keides in my current game. I found him in one of the first few systems I surveyed. So the event chain does work. I'm not sure what's interfering in your case.
Keides.png
 
In that case I am stumped. Wouldn't surprise me if it is a freak bug where the system get flagged as discovered for this quest if visited by spaceborne creatures. The Tiyanki got him first.
I was concerned that might have been it (Hence why I removed the caravaneers and such).

As of right now I have the achievement, I had to uninstall everything and reinstalled, then I tried once more and finally I got my Keides as soon as I entered the system, and all went smoothly.
 
Two years later - happened to me today too. Was the first empire to enter the system and the event did not fire.
This isn't even one year later, but it would still seem that this is fact should have been in bug reports. Not that bug reports are necessarily getting the attention they should be.

Try attaching your save too, I guess. Maybe there's some commonality to your saves that reveals the problem.