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I don't see any reason why HoI 2 couldn't do it, my group played many games of HoI 1 with a mix of LAN and Internet.

I'm assuming you are talking a private LAN where each machine doesn't have a public static IP address. The problem we ran into was that text chat didn't get routed to the other players on the LAN. (a minor problem compared to the other issues of playing HoI 2 as multiplayer)
 
Mithel said:
I don't see any reason why HoI 2 couldn't do it, my group played many games of HoI 1 with a mix of LAN and Internet.

I'm assuming you are talking a private LAN where each machine doesn't have a public static IP address. The problem we ran into was that text chat didn't get routed to the other players on the LAN. (a minor problem compared to the other issues of playing HoI 2 as multiplayer)


How would we go about setting this up? I assume that one machine on the LAN would need an IP address?
 
Gills said:
How would we go about setting this up? I assume that one machine on the LAN would need an IP address?


Not possiblr to play LAN and internet at same time since Vnet uses certain ports and cant have more than one person using it.

But if for some how someone has successfully done with LAN and Vnet let me now lol.
 
The trick if you have a router, AFAIK, is to have the first computer on the LAN host the game. The others on the LAN will be able to join as the data will then pass over LAN - not over the internet. Outsiders can join via the internet as usual.

What doesn't seem to work is different players on the LAN joining a game somewhere over the internet. But it may be a Q about configuring the router.