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unmerged(30465)

Captain
Jun 13, 2004
337
1
Will the land models be movable in the game? At least some kind of cinematic scripted move ( not under player control )? I really missed this option in Fleet Command. There are so many great possibilities for campaign and missions if land units gonna be part of the strategy.

Another question is about multiplayer. Will players be able to join open multiplayer games during the session or it's gonna be peer to peer game for 2 or 4 persons?
 
Hi Max.

I'm afraid the answer is no to both questions for now.

Having units that move on land (like vehicles) would really add to the variation of the missions, but it was one of those good ideas we had to leave on the floor on the cutting room to get the game finished within budget and time constraints. It is absolutely something we'd like to add in the future at some point.

The games are peer-to-peer, and for now we have no options to join started games.
 
Hi Max.

I'm afraid the answer is no to both questions for now.

Having units that move on land (like vehicles) would really add to the variation of the missions, but it was one of those good ideas we had to leave on the floor on the cutting room to get the game finished within budget and time constraints. It is absolutely something we'd like to add in the future at some point.

The games are peer-to-peer, and for now we have no options to join started games.

I c, I thought if the terrain of your game is basically be flat it's easy to create moving land units. Any way, it's good to hear that u actually consider this kind of feature in ur game. Cause it's hard to imagine protecting Russian ports without mobile S300 systems ( mobility is the reason of tactic ).
 
As a personal favour, please, use proper words... "I see", "you", "your"... this isn't 4chan. Thanks :)
 
Awww :(

I really wanted to see ships hauled over land, viking style!