Discussion around late game / large empire mechanics has always had a role in this game as in other PDX games. The mechanics and marketing indicated that this was always going to be part of the show piece of this particular game. [insert sadness about game status]. I've always considered a focus on imperial decay since I started modding around Fall 2020. It was intended as part of a reboot of a Late Republic mod. Recent attention on this period by others has been found in the forums and reddit and a further conversation has been started in the context of Invictus [see here and messages following]. Invictus for now will continue to focus on flavor and some of the imperial decay changes are significant in their mechanical innovation or rebalancing ramifications.
So here's a dedicated thread to discussing imperial decay and decadence. What challenges to you want to see as a player once you've hit blob stage? What kind of collapses do you want to see occur to the AI? Should the focus be on character interactions, rogue military leaders, economic collapse which requires emergency powers and sweeping reform? How avoidable should it be? How threatened by a game over do you want to be before there's a transition from fun to frustrating? Maybe you purists out there want frustrating civil wars?
Let's hear your thoughts.
So here's a dedicated thread to discussing imperial decay and decadence. What challenges to you want to see as a player once you've hit blob stage? What kind of collapses do you want to see occur to the AI? Should the focus be on character interactions, rogue military leaders, economic collapse which requires emergency powers and sweeping reform? How avoidable should it be? How threatened by a game over do you want to be before there's a transition from fun to frustrating? Maybe you purists out there want frustrating civil wars?
Let's hear your thoughts.
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