First, sorry for bad english, and sorry if im suppoused to post ideas somewhere else because im new in the forum, but i have two ideas:
My first idea is to become a legend. Im sure that thats actually the idea of the mod, create legendary characters such as Megas Alexandros. So i have this idea: Becoming a legend. How do you do that? Well, my idea is that if you have the modifier that has a descriptions that says something like this: "Some characters have the right of being a legend. This character is the Alpha and Omega", a lot of prestige and founded an special empire you can choose the decision of become a legend. When you do this you loose piety but win prestige, and you earn the trait "Legend". The event that appears then is like creating a rune stone, you choose what it would be about and when 100 years pass you can see the legend complete. After the legend is complete you will earn the "Legendary bloodline" trait. Then theres a little chance of a religion called "Legend cult" appear. The decision can be choosen if you are the play, so it wont happen more than one time.
And for cultures: I think that if you are a tribal culture (The culture of greenland, most of the african cultures, mongols, etc.) you should have the option of becoming civilized. Once this happen you will earn a huge amount of prestige and you will earn a new culture with some bonus like new CB that the old culture didnt have, more chance of chaging the culture of another tribal county, etc.
Those are my ideas. Sorry again for bad english and sorry if i should put my ideas in some other place.
My first idea is to become a legend. Im sure that thats actually the idea of the mod, create legendary characters such as Megas Alexandros. So i have this idea: Becoming a legend. How do you do that? Well, my idea is that if you have the modifier that has a descriptions that says something like this: "Some characters have the right of being a legend. This character is the Alpha and Omega", a lot of prestige and founded an special empire you can choose the decision of become a legend. When you do this you loose piety but win prestige, and you earn the trait "Legend". The event that appears then is like creating a rune stone, you choose what it would be about and when 100 years pass you can see the legend complete. After the legend is complete you will earn the "Legendary bloodline" trait. Then theres a little chance of a religion called "Legend cult" appear. The decision can be choosen if you are the play, so it wont happen more than one time.
And for cultures: I think that if you are a tribal culture (The culture of greenland, most of the african cultures, mongols, etc.) you should have the option of becoming civilized. Once this happen you will earn a huge amount of prestige and you will earn a new culture with some bonus like new CB that the old culture didnt have, more chance of chaging the culture of another tribal county, etc.
Those are my ideas. Sorry again for bad english and sorry if i should put my ideas in some other place.