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xking

Second Lieutenant
21 Badges
Dec 5, 2011
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There has to be a way to allow the player to found new universities, either through the legend system or some other system. Make the modifiers they give weaker in the historical universities, but at least allow the player to make entirely new ones.
 
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I really dislike this idea that you're only allowed to build certain buildings in specific areas because that's where they have historically been built, isn't this game about historical simulation? Let me build a grand mosque in Köln, or a massive cathedral in Baghdad, or construct universities wherever we please, or discover resources and build mines.

You can convert all of Mongolia to French or German but god forbid you want to build a university there.
 
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That's one of the things I would like for what the Devs call "Emergent Story Telling". To paraphrase Star Trek's Dr. McCoy, It's history, but not as we know it.

It all goes Alternate History as soon as you un-pause the Game. People who die OTL, don't necessarily die this time around. Different Rulers, different genetics, and totally different outcomes.

Why shouldn't Rulers be able to build Cathedrals or Mosques in places where they weren't built OTL? And why forbid Rulers from building Universities anywhere if the have the Money, Prestige, and Piety to allows it?
 
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A lot of universities formed independently of any royal interest, only being recognised by the monarch later. Idk why we need to be able to micromanage every last inch of our realm like we're playing factorio. It's already stupid enough that you can make some random wasteland in Mongolia more productive than Paris or Baghdad, why do you NEED to be able to build a university too?
 
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Yeah it's part of wards and wardens. I believe the chain is dependent on where the kids ward is and what culture they are

I had an event happen where my character was Basque and trying to pull it up more to the other cultures in the Iberian struggle.
Not entirely sure on the details, was some 2-3 years ago.
 
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Yeah it's part of wards and wardens. I believe the chain is dependent on where the kids ward is and what culture they are
I had an event happen where my character was Basque and trying to pull it up more to the other cultures in the Iberian struggle.
Not entirely sure on the details, was some 2-3 years ago.
Yeah, this made me dig up the event chain and I found a comment on Reddit that explains it. It allows you to found a university In a holding too
 
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A lot of universities formed independently of any royal interest, only being recognised by the monarch later. Idk why we need to be able to micromanage every last inch of our realm like we're playing factorio. It's already stupid enough that you can make some random wasteland in Mongolia more productive than Paris or Baghdad, why do you NEED to be able to build a university too?
It's not like the game let's you do much in the realm of playing tall and internal management atm, from what I see.
Why not plant universities on random Mongolian more-productive-than-Baghdad-former-wastelands anyway? It's funny.
 
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It's not like the game let's you do much in the realm of playing tall and internal management atm, from what I see.
Why not plant universities on random Mongolian more-productive-than-Baghdad-former-wastelands anyway? It's funny.
if you just want to watch number go up in a province and the plausbility/historicity doesn't matter you can always play Risk
 
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It's not like the game let's you do much in the realm of playing tall and internal management atm, from what I see.
Why not plant universities on random Mongolian more-productive-than-Baghdad-former-wastelands anyway? It's funny.

Meh, universities are nice but not really needed every where.

Travelling a bit further for one, allows you to visit more side areas for more lifestyle points.
Even with the nerf, you can get a few free lifestyle perks that way.
Especially for learning lifestyle, so many special temple holdings, 150 learning lifestyle each! :D
 
That's one of the things I would like for what the Devs call "Emergent Story Telling". To paraphrase Star Trek's Dr. McCoy, It's history, but not as we know it.

It all goes Alternate History as soon as you un-pause the Game. People who die OTL, don't necessarily die this time around. Different Rulers, different genetics, and totally different outcomes.

Why shouldn't Rulers be able to build Cathedrals or Mosques in places where they weren't built OTL? And why forbid Rulers from building Universities anywhere if the have the Money, Prestige, and Piety to allows it?
This, exactly! Everything that happened, you should be able to do it in a custom way.
 
I also don't think universities are that great.
The biggest problem is ONLY 1 allowed special building per holding. So I don't want to waste it on a university when some of the legends buildings are better.
I also always have way more learning that I ever need. So I don't need learning per devotion. I would much rather have something that gives stewardship or diplomacy.

I really miss the special buildings we could create modularly in CK2.
 
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