Hi
I was wondering if there's any way to make the leader level up (gain traits) and election events trigger on e.g. day 2 of the month in stead of day one? It already happens with technologies being researched and the scientist researching the leveling up and gaining traits but I have no idea how this is controlled - scripts or in the exe-file.
Would like to make the games autosave be from just vefore leveling up *(cheating you say? Noooo waaaaay ;-) )
Any help appreciated!
\Skodkim
I was wondering if there's any way to make the leader level up (gain traits) and election events trigger on e.g. day 2 of the month in stead of day one? It already happens with technologies being researched and the scientist researching the leveling up and gaining traits but I have no idea how this is controlled - scripts or in the exe-file.
Would like to make the games autosave be from just vefore leveling up *(cheating you say? Noooo waaaaay ;-) )
Any help appreciated!
\Skodkim