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martin4444

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I could not figure out why my population keeps growing when I have not added any residential buildings in a long time (years, game wise) and they are all level 5.
The need for more education facilities keeps increasing. Finally, it clicked in my head. I'm all for... ehmm... rabbit activities, but there has to be some limit I would think?

Here is an apartment with families and they have a lot of family members! The one I will highlight is the Porter family with 17(!?) members.
1 Senior, 1 Adult, 1 Dog, & the rest (14) are Teens and Children. OK, mystery solved on why I keep needing schools.
And this is happening in all my Residential buildings now... I've done everything. I gave them work, they have internet, they have shopping, plenty of traffic jams to keep them away from their home as much as possible, they have all they could ever need to keep them distracted with other things, but the rabbit activities continue at an alarming rate. Help!

Anyone else experience this in their cities, perhaps since the last patch?

1738639373921.png
 
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I could not figure out why my population keeps growing when I have not added any residential buildings in a long time (years, game wise) and they are all level 5.
The need for more education facilities keeps increasing. Finally, it clicked in my head. I'm all for... ehmm... rabbit activities, but there has to be some limit I would think?

Here is an apartment with families and they have a lot of family members! The one I will highlight is the Porter family with 17(!?) members.
1 Senior, 1 Adult, 1 Dog, & the rest (14) are Teens and Children. OK, mystery solved on why I keep needing schools.
And this is happening in all my Residential buildings now... I've done everything. I gave them work, they have internet, they have shopping, plenty of traffic jams to keep them away from their home as much as possible, they have all they could ever need to keep them distracted with other things, but the rabbit activities continue at an alarming rate. Help!

Anyone else experience this in their cities, perhaps since the last patch?

View attachment 1250721
And in such houses, apartments usually have a maximum of 5 rooms, most of them 2-3. How they fit in there is a mystery.
 
I am curious.
How many kids do cims have on average? 2? 3? 4? or even more?
Can they still get kids when senior?

I think, just like for pets, they forgot to reduce probability after there is already one in the family.
 
I am curious.
How many kids do cims have on average? 2? 3? 4? or even more?
Can they still get kids when senior?

I think, just like for pets, they forgot to reduce probability after there is already one in the family.
1738663275251.png


Well, 2 or 1 child per family on average in multi-storey buildings. But every house has a large family. Although the system with children seems to work fine. Because in the private sector, there will be many children in a family mainly when there are 1-2 children in high-rise buildings, but for some reason, the higher the building, the more likely it is that there will be 2-3 families with 10+ children. Although these are houses where there are definitely no apartments with 10+ rooms.
Although I'm not sure if it's normal. Because the number of children in the city still seems too high to me.
 
Well, 2 or 1 child per family on average in multi-storey buildings. But every house has a large family. Although the system with children seems to work fine. Because in the private sector, there will be many children in a family mainly when there are 1-2 children in high-rise buildings, but for some reason, the higher the building, the more likely it is that there will be 2-3 families with 10+ children. Although these are houses where there are definitely no apartments with 10+ rooms.
Although I'm not sure if it's normal. Because the number of children in the city still seems too high to me.

Ok, some odd family with 10 children is ok.

I think, the number of children is higher than in Europe and many other regions, but the number of children there is not sustainable, if the number of children would be everywhere as small the number of humans on Earth would shrink (which would be a good think for Earth). So I do not mind, if they made the number of children a bit higher.

In the beginning of a city, as those moving in are, I think, mostly young adults, the number of children must be much higher than we are used too in real life. Only if the city is not growing anymore, the number of seniors does not change anymore, then the number of children could be anything realistic.
 
I think this is the largest household in my brand new village (22.6K population).

I could be wrong, but it looks like we are getting more children than dogs. Yay!

I've also seen some large multigenerational families (1 senior, 1 adult, x kids). The one below is two seniors with teens and children and 3 pets.

hi 1.png
 
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I have a similar issue, my population keeps growing even though I don't build any extra homes. And then all these new people die at the same time, resulting a big massive deathwave. And since the last update, CO did change something with the traffic simulation that there is almost no proper car traffic. My only traffic jam is happening with new people moving in the city all the time.
At this point, I'm playing the game to figure out all the bugs and wrong architectural choices that needs a core gameplay change. It's really good for people like me who is in tech and working with a product. All the no-no's, you can find in this game.