Please help anyone solve this problem.
I faced screen freezing on loading scene, so cannot run a game.
When I open Player.log on User\AppData\LocalLow\Iceflake Studios\Surviving the Aftermath\
can see below error
I attached file for detail.
I can faced this issue when I tried to open my save file.(previous time I can play game)
and when I tried to start new game.
Thanks
I faced screen freezing on loading scene, so cannot run a game.
When I open Player.log on User\AppData\LocalLow\Iceflake Studios\Surviving the Aftermath\
can see below error
I attached file for detail.
I can faced this issue when I tried to open my save file.(previous time I can play game)
and when I tried to start new game.
Thanks
Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at System.Linq.Enumerable+<SelectManyIterator>d__17`2[TSource,TResult].MoveNext () [0x00050] in <55b3683038794c198a24e8a1362bfc61>:0 at System.Linq.Enumerable+WhereSelectEnumerableIterator`2[TSource,TResult].MoveNext () [0x00061] in <55b3683038794c198a24e8a1362bfc61>:0 at System.Linq.Enumerable+<DistinctIterator>d__68`1[TSource].MoveNext () [0x0007c] in <55b3683038794c198a24e8a1362bfc61>:0 at System.Linq.Buffer`1[TElement]..ctor (System.Collections.Generic.IEnumerable`1[T] source) [0x00072] in <55b3683038794c198a24e8a1362bfc61>:0 at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0000e] in <55b3683038794c198a24e8a1362bfc61>:0 at IceEngine.Localization.Translate.RefreshKeys () [0x00052] in <2a997cb18e724b61bbc379af6d87fc04>:0 at IceEngine.Localization.Translate.Load (System.String name, System.String text) [0x00023] in <2a997cb18e724b61bbc379af6d87fc04>:0 at Aftermath.Sim.EventSystem.EventParser.ParseEvents (Aftermath.IManagers managers) [0x00072] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at Aftermath.Sim.Gatekeeper.Aftermath.Sim.IGatekeeper.Setup (Aftermath.IManagers managers, Aftermath.Data.GatekeeperData data) [0x00112] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at Aftermath.Sim.SessionManager.Setup () [0x000e5] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at Aftermath.Sim.SaveGameSystem+<Load>d__16.MoveNext () [0x0015a] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at IceEngine.UpdateManager.ProcessCoroutine (System.Single delta, System.Collections.Generic.List`1[IceEngine.Coroutine]& coroutines, System.Collections.Generic.List`1[IceEngine.Coroutine]& expired) [0x000a0] in <2058963845864df380f2e647c35b8274>:0 at IceEngine.UpdateManager._Update (System.Single delta) [0x000f6] in <2058963845864df380f2e647c35b8274>:0 at IceEngine.ScreenManager.Update () [0x0000a] in <b8164147d9ed4ce3b049fa3de46ce5d2>:0 Graphics: Framerate limit set to 300 Graphics: Anti-aliasing set to FastApproximateAntialiasing Graphics: Master texture limit set to 0 Graphics: Shadow resolution set to VeryHigh Graphics: Shadow cascade count set to 4 Graphics: Lod bias set to 1.5 Graphics: Far plane set to 700 Graphics: Tree culling distance set to 85 Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Aftermath.Visual.CityRoot.get_WaterRoot () [0x00000] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at Aftermath.Visual.GraphicsManager.WaterReflectionsChanged (Aftermath.Setting setting) [0x0006a] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at Aftermath.Visual.GraphicsManager.SetupGraphics () [0x00029] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at Aftermath.Visual.GraphicsManager.Setup () [0x00010] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at Aftermath.GameStateManager+<InitIngame>d__39.MoveNext () [0x00237] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at IceEngine.UpdateManager.ProcessCoroutine (System.Single delta, System.Collections.Generic.List`1[IceEngine.Coroutine]& coroutines, System.Collections.Generic.List`1[IceEngine.Coroutine]& expired) [0x000a0] in <2058963845864df380f2e647c35b8274>:0 at IceEngine.UpdateManager._Update (System.Single delta) [0x000f6] in <2058963845864df380f2e647c35b8274>:0 at IceEngine.ScreenManager.Update () [0x0000a] in <b8164147d9ed4ce3b049fa3de46ce5d2>:0 Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at IceEngine.Localization.Translate.GetString (System.String key) [0x00028] in <2a997cb18e724b61bbc379af6d87fc04>:0 at IceEngine.UnityTranslate.String (System.String key) [0x0006f] in <55ad254b092b4ccf95f8f88928450929>:0 at Aftermath.Behaviour.LoadingScreen.UpdateHint () [0x00028] in <897f4e2bc81543bbaa1beadfbecccad3>:0 at Aftermath.Behaviour.LoadingScreen.Update () [0x0002b] in <897f4e2bc81543bbaa1beadfbecccad3>:0 Loading screen shown for 16.6s Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Aftermath.Visual.CityRoot.OnDestroy () [0x00061] in <897f4e2bc81543bbaa1beadfbecccad3>:0 |