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How should we handle loan sizes in Interregnum?

  • Keep as is.

    Votes: 0 0,0%
  • Have loan size scaled with size, time & infra

    Votes: 12 85,7%
  • Remove loan sizing, keep it all at 200.

    Votes: 2 14,3%

  • Total voters
    14
  • Poll closed .

MattyG

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Who cares about Loan Size?

Personally, I have never made use of higher loan sizes as a tool for quickening economic development, but I am vaguely aware that some players do. (Not sure how the ai copes with it, but I doubt it would be anything but a burden.)

It has been suggested by AhmedAA that we get rid of the so-called econimic benefit of having your loan size increases. This occurs through some reform events and through the random Banking event.

I also gave it some thought to another weirdness about loans. I always found it strange that as a nation in 1419 with a monthly income of 1.7 ducats, some crazy banker would load me 200 ducats, then another 200. I can understand loans this large in 1700, but 1419? Loan size ought to be tied to time period, infra rating and country size. The scaling would start with 40 ducats in 1419, rising to a maximum of 300, either by event/infra/size by 1750.

So, I thought we'd have a little poll. Please add comments here as well.The poll allows for multiple choices, so click all those you like, and you can voice a preference by posting it here.
 
Last edited:
Here is the first go at the events.

Note that all countries will start at 70 for loan size, except the pagans, which start at 50.

The events continue beyond these, taking loan sizes to 300.

The flags and repetition are necessary to prevent the loansize going downwards, and incase a new country comes in to being which does not have earlier set flags.

Note that I will also be scaling back some of the standard events that cost you ducats, like Foreign Drill Instructor and Boundary dispute.

Matty

Code:
###########################################
#
#  Loan Size Availability by MattyG
#
###########################################

event = {
	id = 800230
	random = yes
	trigger = {
		NOT = { religion = pagan }
		infra = 2
		NOT = { flag = loansize85 }
		NOT = { flag = loansize120 }
	}
	name = "Economic Growth and Credit Development"
	desc = "Along with a growth in population, technology and methods of taxation, the realm of credit, debt and capital has also been developing. Accordingly, the ability of the crown to raise greater sums though loands have expanded."

	action_a = {
		name = "Excellent"
		command = { type = loansize which = 85 }
		command = { type = setflag which = loansize85 }
	}
}

event = {
	id = 800231
	random = yes
	trigger = {
		NOT = { religion = pagan }
		infra = 2
		OR = {
			infra = 3
			year = 1535
			countrysize = 20
		}
		NOT = { flag = loansize120 }
		NOT = { flag = loansize140 }
	}
	name = "Economic Growth and Credit Development"
	desc = "Along with a growth in population, technology and methods of taxation, the realm of credit, debt and capital has also been developing. Accordingly, the ability of the crown to raise greater sums though loands have expanded."

	action_a = {
		name = "Excellent"
		command = { type = loansize which = 120 }
		command = { type = setflag which = loansize85 }
		command = { type = setflag which = loansize120 }
	}
}
 
I've always disliked events that increased my loan size, since their only real effect was that when I have to pay 50 ducats in some event, I now have to pay intrest for a 400 ducat loan.

I realize that it's posible to bootstrap a country using loans, but this is usually done at the very start of the game, before any events would have changed the loan size.
 
idont said:
I've always disliked events that increased my loan size, since their only real effect was that when I have to pay 50 ducats in some event, I now have to pay intrest for a 400 ducat loan.

I realize that it's posible to bootstrap a country using loans, but this is usually done at the very start of the game, before any events would have changed the loan size.

Sounds like you support this idea, then?
 
Perhaps what the loan size events need are option.

action_a would be to accept the highest possible loan size for that period.

action_b would be to set it one level lower.

action_c would be to have it the next level lower.

In this way player would have some degree of control.

It's just a shame that we even have loansize, rather than the game just getting you to take a loan for how much you damned-well owe!
 
I like this idea !
 
idont said:
I dislike loan sizes getting bigger and bigger automatically, I like the idea of letting the user choose loan sizes periodically.


So, that's what I have done for 6.33.

Now, each time the event comes along, you get to select a lesser value. Here's one example.

Code:
event = {
	id = 800233
	random = yes
	trigger = {
		NOT = { religion = pagan }
		infra = 4
		OR = {
			infra = 5
			year = 1640
			countrysize = 50
		}
		NOT = { flag = loansize175 }
		NOT = { flag = loansize200 }
	}
	name = "Economic Growth and Credit Development"
	desc = "Along with a growth in population, technology and methods of taxation, the realm of credit, debt and capital has also been developing. Accordingly, the ability of the crown to raise greater sums though loands have expanded."

	action_a = {
		name = "Excellent"
		command = { type = loansize which = 175 }
		command = { type = setflag which = loansize85 }
		command = { type = setflag which = loansize120 }
		command = { type = setflag which = loansize140 }
		command = { type = setflag which = loansize175 }
	}
	action_b = {
		name = "No thanks, keep it to 140"
		command = { type = loansize which = 140 }
		command = { type = setflag which = loansize85 }
		command = { type = setflag which = loansize120 }
		command = { type = setflag which = loansize140 }
		command = { type = setflag which = loansize175 }
	}
	action_c = {
		name = "No thanks, keep it to 120"
		command = { type = loansize which = 120 }
		command = { type = setflag which = loansize85 }
		command = { type = setflag which = loansize120 }
		command = { type = setflag which = loansize140 }
		command = { type = setflag which = loansize175 }
	}
	action_d = {
		name = "No thanks, keep it to 100"
		command = { type = loansize which = 100 }
		command = { type = setflag which = loansize85 }
		command = { type = setflag which = loansize120 }
		command = { type = setflag which = loansize140 }
		command = { type = setflag which = loansize175 }
	}
}