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mial42

Lt. General
21 Badges
Sep 28, 2020
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I recently made a mod that combines several other mods (with slight changes) along with a slew of balance changes. The local version of the mod is fine and works perfectly, however when I uploaded it to steam so I could use it for multiplayer with a friend and subscribed to it there, the mod does nothing. The files are present in the steam mod folder, and the mod displays fine in the launcher, but it doesn't do anything. Does anyone know what could be causing this?
 
You can't have both a steam version and local version of the same mod.

You can also use your local version to play with someone using the steam version, assuming you haven't made any local changes.
 
I don't mean I have both versions activated; I mean that when I have the local version activated it works, and when I deactivate the local version and activate the Steam version, which is identical, nothing happens (the Steam version does not change my checksum or apply any changes in game). I forgot to mention that this only happened after I updated the Steam version; when I first uploaded it it worked fine. This persisted despite repeatedly deleting the folder from my steam mods folder and unsubscribing/resubscribing.

However, I've managed to resolve it by changing the name of the local version and reuploading it to Steam. For whatever reason, changing the name seems to have fixed the issue, even though it still has the same remote file id and shows as the same mod on Steam.