bowl of soup said:
- What should the shield of lotharingia look like? like that of lorraine or like the old kingdom
- i cant find the shield of the old kingdom, perhaps its like the one of lorraine?
- What about a combination of lorraine's and burgundy's shields?
As far as I am aware, the old Kingdom's coat of arms is the same as the later Duchy of Lorraine's.
If you combined the arms of the two, you'd proably want to take the arms of the original Kingdom of Burgundy and quarter it with the Lorraine arms. I'm not sure what the original arms were (nor, for that matter, certain if they exist), but the oldest arms I'm aware of are those of burgundy ancient, the second and third quarters on Burgundy's arms:
So, replace the first and fourth quarters with Lorraine's arms.
- why would austria grant burgundy the crown of lotharingia?
Historically, the Emperor was going to grant Charles the Bold the crown because Charles' daughter Mary was about to marry the Emperor's son, which would have meant that the title would become a hereditary title of the Habsburgs instead of one held Electively. However, the Emperor chickened out at the last minute.
The only other way the Title would be granted to Burgundy is at point of sword, with Burgundy defeating France, Austria, and the German Electors in one or more wars.
- What core provinces should Lotharingia have?
Here's my MyMAP event for adding core provinces if Burgundy gets the crown:
Code:
event = {
id = 28006
random = no
country = BUR
name = "EVENTNAME28006"
desc = "EVENTHIST28006"
style = 1
action_a ={ #No#
name = "ACTIONNAME28006A"
command = { type = domestic which = CENTRALIZATION value = 3 }
command = { type = addcore which = 335 } #Oldenburg#
command = { type = addcore which = 337 } #Fryslan#
command = { type = addcore which = 1401 } #Overijssel#
command = { type = addcore which = 338 } #Gelderland#
command = { type = addcore which = 1381 } #Utrecht#
command = { type = addcore which = 339 } #Holland#
command = { type = addcore which = 340 } #Zeeland#
command = { type = addcore which = 837 } #Staat-Brabant#
command = { type = addcore which = 1471 } #Antwerpen#
command = { type = addcore which = 378 } #Brabant#
command = { type = addcore which = 1478 } #Hainaut#
command = { type = addcore which = 1387 } #Cambrai#
command = { type = addcore which = 1930 } #Liege#
command = { type = addcore which = 1383 } #Obergeldern#
command = { type = addcore which = 344 } #Koln#
command = { type = addcore which = 343 } #Cleve#
command = { type = addcore which = 925 } #Berg#
command = { type = addcore which = 923 } #Trier#
command = { type = addcore which = 920 } #Julich#
command = { type = addcore which = 377 } #Luxemburg#
command = { type = addcore which = 423 } #Metz#
command = { type = addcore which = 976 } #Barrois#
command = { type = addcore which = 375 } #Lorraine#
command = { type = addcore which = 918 } #Sundgau#
command = { type = addcore which = 374 } #Nordgau#
command = { type = addcore which = 388 } #Bern#
command = { type = addcore which = 917 } #Geneve#
command = { type = addcore which = 387 } #Franche Comte#
command = { type = addcore which = 405 } #Savoy#
command = { type = addcore which = 1417 } #Bresse#
command = { type = addcore which = 408 } #Lyonnais#
command = { type = addcore which = 407 } #Dauphine#
command = { type = addcore which = 406 } #Provence#
command = { type = addcore which = 987 } #Nice#
command = { type = DIP which = 2 value = 12 }
command = { type = relation which = KOL value = -50 }
command = { type = relation which = PFA value = -50 }
command = { type = relation which = PRO value = -50 }
command = { type = relation which = SAV value = -50 }
command = { type = relation which = OLD value = -50 }
command = { type = relation which = MUN value = -50 }
command = { type = relation which = KLE value = -50 }
command = { type = sleepevent which = 20100 }
command = { type = sleepevent which = 28007 }
command = { type = trigger which = 20313 }
command = { type = trigger which = 20314 }
command = { type = trigger which = 20315 }
command = { type = trigger which = 20316 }
command = { type = trigger which = 20317 }
command = { type = trigger which = 20318 }
command = { type = trigger which = 20319 }
command = { type = trigger which = 20320 }
command = { type = relation which = HAB value = -50 }
}
}
The event adds cores on the historical area of the Kingdoms of Lotharingia and Burgundy.
- Any idea's for new events?
There are some events on page 1 of the "AGCEEP: Burgundy" thread for the creation of a Lotharingian culture which would be useful, along with some ideas for Lotharingian event chains which were never implemented in the AGCEEP.