We really need a difficulty setting as even on slow I can't get past the campaign missions.
The British campaign is one of the more difficult ones if I m not mistaken. You might want to try the american one to start, that's the easiest.I posted after trying the British campaign. So yeah, difficulty settings needed![]()
Have there been balance changes to the game since that guide was written that might affect the campaigns? I tried the first scenario last night with the setup recommended, and the group in the corner blocking the road got absolutely swarmed by allied tanks. It looked like the other german forces in that scenario barely put up a fight.Yes, that would be really neat.
By the way, for anyone having difficulties with the german campaign, @RagingRusski gave a nice walkthrough in this post:
https://forum.paradoxplaza.com/foru...th-the-german-campaign.1025669/#post-22885961
Might be, not sure about that. Eugen said they can balance the campaign independently from skirmish/multiplayer, but I don't know if they did.Have there been balance changes to the game since that guide was written that might affect the campaigns? I tried the first scenario last night with the setup recommended, and the group in the corner blocking the road got absolutely swarmed by allied tanks. It looked like the other german forces in that scenario barely put up a fight.
The Epsom game doesn't seem quite fair. The best English tanks, the Churchills, are under ai control , and the ai promptly sends them into at ambushes. And so very quickly all that's left of the Churchills is smoking wrecks. It's nearly humanly impossible to get the 25 pdrs on map and dismounted in time to stop this. So why is the German ai better than the English ai? Once the Churchills are gone the English really have no hope of taking the town...The code should be rewritten to give at least some of the Churchills to the human player...