Hi. There are not a lot of things about Magicka that disappointed me. One of the main things that did disappoint me is that, after the tutorial, interaction with the environment drops off incredibly. Magicka 2 should have a ton more of environmental interaction:
- Objects in the environment (fences, trees, barrels, walls, etc.) should get smashed to pieces, and you should be able to fling those pieces at enemies (and allies) for damage.
- Grass, wheat, and wooden objects should catch on fire and spread.
- Large earth blasts should cause craters. Even better, you should be able to crumble ledges.
- If you keep Life as a basic element, it should make plants grow.
- Water should turn dust to mud, slowing creatures.
- Generators should be much more common and should do interesting things.
- Electricity should arc along metal.
- You should have Magicks like Tidal Wave, which temporarily sweeps water across the play area, getting everything wet and washing everything along, damaging it if it hits terrain. IE, Magicka that change the environment. (More than just Rain or something.)
- In general, the environment should be more active. For example, a beach level where waves hit the low areas every few seconds.
- Objects in the environment (fences, trees, barrels, walls, etc.) should get smashed to pieces, and you should be able to fling those pieces at enemies (and allies) for damage.
- Grass, wheat, and wooden objects should catch on fire and spread.
- Large earth blasts should cause craters. Even better, you should be able to crumble ledges.
- If you keep Life as a basic element, it should make plants grow.
- Water should turn dust to mud, slowing creatures.
- Generators should be much more common and should do interesting things.
- Electricity should arc along metal.
- You should have Magicks like Tidal Wave, which temporarily sweeps water across the play area, getting everything wet and washing everything along, damaging it if it hits terrain. IE, Magicka that change the environment. (More than just Rain or something.)
- In general, the environment should be more active. For example, a beach level where waves hit the low areas every few seconds.