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CaptainX3

Second Lieutenant
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May 11, 2016
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Hello all,

Does anyone know of a way to make a military station actually produce resources? I'm trying to create a kind of refinery station and would like to have it produce minerals and consume energy, but I haven't found a way to do this successfully.

Modifiers in the ship sizes file don't seem to have any effect. Does anyone have any ideas, or can this simply not be done?
 
Currently, it can't be done.
 
Thanks for the reply. I had a feeling that was the case. I decided instead to make this particular station give an empire wide mineral production bonus and mineral storage bonus, and make this bonus cumulative up until you've built 5 of them, each level triggered by an event. That's as close as I was able to get LOL.
 
Thanks for the reply. I had a feeling that was the case. I decided instead to make this particular station give an empire wide mineral production bonus and mineral storage bonus, and make this bonus cumulative up until you've built 5 of them, each level triggered by an event. That's as close as I was able to get LOL.
Couldn't you make an event that occurs once every 30 days that checks if there is X energy credits, if so deducts them and adds Y minerals?