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Summary
Mamluk "Center of Islamic World" Mission mentions wrong culture group if Mamluks aren't LevantineDescription
I started a game as Fezzan, formed Tripoli then Tunis then the Mamluks for various reasons, and my culture has remained Tunisian. Looking at "Center of the Islamic World" the requirements say I need to own all Maghrebi culture provinces. England owned one, so I fought a war for it, but the mission didn't unlock. Then I noticed the mission was highlighting all the Levantine provinces I didn't own. The code is explicit that the turko_semetic (aka Levantine) group is the one you should control, but it appears the mission's localisation uses the tag's present culture group and doesn't account for outsiders forming the Mamluks. It should probably be updated to explicitly mention the Levantine group to account for this.Steps to reproduce
Load the save, see that my culture is Tunisian, see the mission mentions Maghrebi while still highlighting Levantine provinces.Game Version
1.37.5OS
WindowsAdditional
Bug Type
- Text Localization
Attachments
View attachment Don't like Fezz.eu4Screenshot

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