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WASH3D

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Mar 25, 2024
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Hi All,

I’ve tried dipping my toes into the map editor, and it’s super neat everything you have access to.

I’m trying to create a flat map that has ocean on 4 sides with bridges leading to the outside connections.

A couple questions: how can I set the ocean water height so just below the world height? It seems to be in a different measurement? 4096 vs 500ish?

Can I just convert land tiles to water tiles and achieve the same result?

Ideally I’m looking for a land map surrounded by water, that’s completely flat and has 4 bridges in the center of each side/outside connection. The map I tried making from San Francisco had about 1 map tile of water surrounding the land. My problem is that the water eventually floods the entire map at 128x speed testing.

I would attach screenshot but I lost all my CS2 saves. Thank you for any advice!
 
Swapping out the map tiles for water tiles gave me this. Looks like the water outside the map is still at a different level.
 

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