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Don't know exactly what you mean?

Example, would you like to import a roundabout you created in the game into the intersection editor? if that is the case, yes that is possible.

For this you need the mod "Move-it" which has an export and import function.

So select the desired roundabout with Move-it and export. switch to the intersection editor and import the roundabout again there with the "Move-it" function.

Finally, save the whole thing as an independent object, now you can use the roundabout at any time again in the game.

The nice thing about it is that the roundabout can even be bigger than it is otherwise possible in the intersection editor.

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Yeah that's what I want to do but with core buildings plus props. Is the editor 64-props limit applied to the case?

I have built a geothermal factoty with arround 3k props and I am trying to find a way to break it down to parts and import them to the map so I won't have future problems with the in game prop limit.
 
I can't say anything about that.

Just mark an area with buildings, trees and streets with Move-it, choose Export, then import in the intersection editor.

Otherwise, I wouldn't do that now to test it.

If it doesn't work, it doesn't prevent anyone from creating a collection using Move-it.

When importing streets, you can't connect them directly to existing ones, you place them with a gap next to the street segment, then tear off a piece from the other one and connect it.

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