• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

shulima

Captain
49 Badges
Jun 13, 2013
302
427
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Crusader Kings III
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Crusader Kings II: Monks and Mystics
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV

Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

Master of the Hunt is removed from position every time they're wounded

Description​

Every time my knight and Master of the Hunt gets wounded, he vacates the position and I have to reappoint him.

Steps to reproduce​

Have a Master of the Hunt, get them wounded, observe them leaving position.

Game Version​

Lance (1.9.0.2)

Platform​

Windows

Additional Information​

Affected Feature​

  • Gameplay

Save Game​



Other Attachments​



 
Hello there! Thank you for the report. Unfortunately we can't reproduce the issue on our end. Could you provide more information on when the issue happens? Is Master of the hunt wounded during a specific activity or event or just overall? It would also be very helpful if you could provide a video of the issue occurring.
 
This is happening to be as well, and for me, it always happens after a contest in a tournament is finished. If the Master of the Hunt is wounded and a contest is finished, they are removed from the Position.
 
This is happening to be as well, and for me, it always happens after a contest in a tournament is finished. If the Master of the Hunt is wounded and a contest is finished, they are removed from the Position.

I want to provide context, it is any injury. Unlike the OP I do run the Community Flavour Pack.

20230512165523_1.jpg
 
I'm struggling to recreate the issue because my current Master of the Hunt is clearly too good to get wounded. >_<

However, I just had a situation that reminded me of where I'm sure I had this trigger. On a pilgrimage, during an event where the entourage happens upon a man being attacked by a wolf. Choosing the option "Help him, <master of the hunt>!" and the master of the hunt getting wounded as a result had resulted in him being removed from the position in the past.

I'll continue trying to trigger it.
 
  • 1Like
Reactions:
Status
Not open for further replies.