G
GandalfTheBlue
Guest
Hello 
I'm currently building an asset that is (as I noticed) really massive and calls for many details.
some context: the building I'm working on is this: St. Nicholas Church Prague
My problem now is that the amount of textures (and the needed resolution) is too big, even for an 2048x2048 texture. (when looking how the building looks in reality you may understand why)
Now I would like to use a texture that's even bigger than 2k. Is this possible? Does the game support this? Or should I try to squeeze the textures on a 2k map?
Thanks for your answers
I'm currently building an asset that is (as I noticed) really massive and calls for many details.
some context: the building I'm working on is this: St. Nicholas Church Prague
My problem now is that the amount of textures (and the needed resolution) is too big, even for an 2048x2048 texture. (when looking how the building looks in reality you may understand why)
Now I would like to use a texture that's even bigger than 2k. Is this possible? Does the game support this? Or should I try to squeeze the textures on a 2k map?
Thanks for your answers