Now, i'm PRETTY sure (Obviously not 100%) that there are gonna be mercs in the game, but I was wondering if there is an infinite supply as long as you have the cash, or more like Lords of the Realm where you can only hire some if they are around?
HolisticGod said:The bands and companies should be dynamic-with reputations, leaders, etc., and their term of service should be limited. Moreover, there should be a (fairly low-contrary to popular mythology, soldiers of fortune have often been extraordinarily loyal and courageous on the field) possibility of treason and pillage within one's own lands.
Lucianus said:Indeed. In fact, the possibility of trason should only be real if a player misses the payment for his mercs (that's what triggered it, usually).
As for their hiring, that is a design decision, but I would go for two options: pre-generated (historical) companies that could be bought for a price - like an auction - or then have a "hire mercenaries" button, which would generate a few random companies for hire*.
*: in effect, you would announce you want to hire mercs, and you wait to see who wants to enlist.
As for they having a limited term of service... a five-year term would do, but you should have the option to renew it if desired (a good part of this era revolved around making the mercs more attached to their employers, particularly in Italy). The company should disband when its leader dies (of old age or otherwise).
All in all, I think Paradox will probably portray them in a good way.![]()
You might find a review of screenies posted in this forum by Johan to be beneficial.dtroiani said:I thought I saw it somewhere that you could, but I can not find it now...