In the game, the Armenian, Ethiopian, and Coptic Churches are all grouped under one religious tradition called Miaphysitism. They developed independently, with distinct hierarchies, traditions, sacred geographies, and even biblical canons.
If gameplay mechanics must remain broadly similar, that is understandable from a design standpoint. However, it is vital to at least differentiate them clearly in name and visual representation. Furthermore, they should not be portrayed as branches of the same organization, but rather as separate religious institutions, each with their own hierarchical structures, cultural practices, and worldviews.
Key Differences at a Glance:
- Leadership:
- Armenian Church — led by a Catholicos (Etchmiadzin).
- Coptic Church — led by a Patriarch (Pope of Alexandria).
- Ethiopian Church — led by a Patriarch only since 1959; before that, its head (Abuna) was appointed by the Coptic Pope.
- Canon and Language:
- Each church has a different biblical canon.
- The Ethiopian Church includes books like Enoch and Jubilees not found in any other Christian canon.
- Liturgical languages differ: Grabar (Armenian), Coptic, and Ge'ez (Ethiopian).
- Holy Sites:
- Armenian: Etchmiadzin, Mount Ararat.
- Coptic: Desert monasteries in Egypt.
- Ethiopian: Lalibela, Axum — where the Ark of the Covenant is traditionally believed to be kept.
If gameplay mechanics must remain broadly similar, that is understandable from a design standpoint. However, it is vital to at least differentiate them clearly in name and visual representation. Furthermore, they should not be portrayed as branches of the same organization, but rather as separate religious institutions, each with their own hierarchical structures, cultural practices, and worldviews.
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