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Gratianus

Omnes Omnibus
21 Badges
May 5, 2004
860
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I've found unreasonable threads in building.txt.
I don't know it's wrong or not, but logically, Militia barracks LV.1 gives "10 light_infantry " and "80 archers ".
Right?? :wacko:

# Militia barracks, gives light infantry and archers.
ca_militia_barracks_1 = {
build_cost = 100
build_time = 365
light_infantry = 80 -> correctly 10(?)
archers = 10 -> correctly 80(?)
ai_creation_factor = 100
......

ca_militia_barracks_2 = {
prerequisites = { ca_wall_1 }
upgrades_from = ca_militia_barracks_1
build_cost = 120
build_time = 547
light_infantry = 20
archers = 90
ai_creation_factor = 99
......

ca_militia_barracks_3 = {
trigger = { TECH_CASTLE_CONSTRUCTION = 1 }
upgrades_from = ca_militia_barracks_2
build_cost = 300
build_time = 1095
light_infantry = 30
archers = 120
ai_creation_factor = 98
......
 
Upvote 0
I don't think this is a bug. The first building, ca_militia_baracks_1 is called a "Militia Training Ground", so it makes sense that it provides a lot of poorly equipped light infantry. The second and third level are called "Archery Range" and "Large Archery Range", respectively, so it makes sense for them to give more archers.