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bean1

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Jun 3, 2009
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In 1865, with the help of aliens, the Confederates went to the moon.

In 1936 they came back...


this idea has been floating around in my head for awhile so here it is. Inspired by the plot of Iron Sky and by my personal love for American Civil War history.

plot synopsis:

Following the South's surrender at Appomattox court house on April 9 1865, a significant portion of the remaining Confederate army and leadership, with the help of extraterrestrials, traveled through the stars to the moon.

Rebuilding their shattered army in secret, equipping themselves with weapons never before seen by human eyes, they plotted to one day return to Earth and 'liberate' their beloved South from the grip of Northern tyranny.

That day finally came on the anniversary of the founding of the CSA. February 4, 1936. Invasion ships landed in Richmond, Virgina and throughout 'occupied' Southern lands. President FDR was no doubt gripped in fear as Confederate diplomats landed outside the White House, demanding a Northern surrender.

America had at this time been gripped by fears of socialist revolution, spearheaded by militant workers inspired by the success of the socialist October revolution in Russia. Taking advantage of the violent arrival of not so friendly Confederates, and led by a vanguard party, the workers of America rose up.

The world can only watch as the newly reestablished Confederate States of America solidifies its control over the South, while a cryogenically unfrozen Jefferson Davis makes a deal with Nazi Germany's Fuehrer to help them win the Second American Civil War.

As the final day of Southern Liberation dawns, what will be the fate of the world? Only you can decide.

God bless Dixie!
 
yes, indeed. This will be a side project that I decided to make on account of taking time off from working on A World To Win. It will be a mash-up of Harry Turtledove's World War Series, Guns of the South, and (I hope) will be enjoyable.
 
csamap.jpg
 
basically at the game's beginning the "Alien" Confederates have not only retaken much of the Southern states back, with the exception of Texas(which in the full release will be independent from the Union), but have taken over the border states of Kentucky and Missouri.

I will give the player(USA) a chance to surrender at beginning of game via event. The Union forces at beginning have been utterly smashed in the South and thus are nonexistent, and a hasty defense set up in and around D.C and the USA-CSA border region is barely enough to compel the Confederate invaders. If the player chooses to fight on, the Second American Civil War will trigger.

Nazi Germany will clandestinely ship supplies to the CSA throughout the war, in a secret treaty signed between the two nations. when WWII heats up between the Allies and the Axis, expect to see a radically different outcome for the USA(thus most vanilla events will remain the same, save a few extra/altered ones)

meanwhile radical workers and Marxist revolutionaries have exploited the CSA invasion for their own ends, with revolts and even territory lost across the Union to Marxist rebels, organized around a Marxist-Leninist vanguard party.

The fate of the Union will be decided by you.


Reason for this mod: Its essentially a break from A World To Win, which I've currently focused all my energy on thus far. I have decided to shelf it for a little while(but not for long) and work on this humorous, rather silly alternate history mod.
 
It is basically an alternate history/Sci Fi scenario a la Harry Turtledove.

I got sick of all the generic "South Wins The Civil War" mods(which have been done to death) so decided on trying to 'freshen up' the basic scenario of the South winning by well having them lose and retreat to the dark side of the moon.

I mean it makes sense, right? right?

Factions in the Second American Civil war are:

-USA
-CSA
-Republic of Texas(independent but opposed to the Confederacy who occupied Houston)
-American Soviet Republic(Composed around Chicago/Midwest region)

One thing I hate so much in alternate history is when, for some reason, there are like 10 factions with vague reasons for existence. The Pacific States of America, The American Union State and Combined Syndicates of America(I'm looking at you Kaiserreich! :)) Rocky Mountain States, Great Plains Alliance, Southwestern Federation, New England States Alliance(I will stop now).

I like my alternate histories to operate according to the "hinge theory", wherein one thing happen differently, the hinge, sets off a (mostly) well thought out chain of events that create different events corresponding to that hinge. get what I'm saying?

Sure, this mod is VERY ASB, but can't we all agree that Space Confederates is the coolest thing ever? They are like regular Confederates...only in SPACE!

Guess why I included the socialist revolution thing? come on, guess. :rolleyes:
 
While alien intervention does leave me interested, I'm sorry, but the whole Confederate States no matter what angle has been done to death and its stale. I'm sorry, I'm cynical there.

What about Alien influence in other countries? Sure USA has the industrial base, Russia has the resource base. Aliens control Russian Monarchy? Alien controlled Japan that forced Pacific war with greater boosts for Japan?

Please, anything other than Confederates :(
 
The mod looks fun, I just don't see how you're going to keep the space confederates from outer space from destroying every country on Earth with their space weapons... <_< >_> from space.

On an un-related note, I also don't understand your criticism of the Kaiserreich civil war for the USA. All it has are commies (which you have in your mod), fascists (commies are more popular, fascists become more popular to counter), the government trying to keep everything together, New England (which is just territory Canada seized getting to be independent until it rejoins the USA), and the PSA which just wants to stay out of the civil war (except when it joins, which it does more often than it should IMO).
 
my point is there are too many factions to bear in mind. That is 1 2...5 factions?

I like my civil wars to have only two factions please...so maybe i will scrap the commie faction but possibly keep texas.

it is basically an alternate history/sci fi scenario a la harry turtledove.

I got sick of all the generic "south wins the civil war" mods(which have been done to death) so decided on trying to 'freshen up' the basic scenario of the south winning by well having them lose and retreat to the dark side of the moon.

I mean it makes sense, right? right?

factions in the second american civil war are:

-usa
-csa
-republic of texas(independent but opposed to the confederacy who occupied houston)
-american soviet republic(composed around chicago/midwest region)

:p
 
Am I a Hypocrite much?

officially and finally there will be THREE factions. the USA, CSA, and Republic of Texas.

RoT(Republic of Texas) will be independent from the USA and will be under light attack, with Houston occupied by a few CSA forces. It will be a wildcard nation, with events for signing a truce with the CSA, continuing to fight, or joining the CSA included.

The CSA will be a fascist dictatorship led by...well Jefferson Davis.(it makes so much sense!) The entire minister Cabinet will be composed of Civil-War era CSA officials.

Mod coming soon in a download link near you!