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Ex Mudder

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Oct 21, 2001
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Am I the only one seeing this? 3/5 of my income is coming from Minting. I have free trade and very low taxes, and I have to keep building things to keep from getting the "Stockpiling Gold" warning (I have 4 railroads in the build queue in this screenshot) . Cut the 200k minting maximum from GDP in half, and I will still be solvent.
 

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If you’ve got low taxes then of course minting would be most of your income. What else would it be? The fact that you have a positive balance just means you’re not spending enough. You need more construction. 4 railroads at once is barely anything.
 
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Am I the only one seeing this? 3/5 of my income is coming from Minting. I have free trade and very low taxes, and I have to keep building things to keep from getting the "Stockpiling Gold" warning (I have 4 railroads in the build queue in this screenshot) . Cut the 200k minting maximum from GDP in half, and I will still be solvent.

I'll let the Talking Heads answer this:

1751294019226.png


And you may find yourself with low taxes
And you may find yourself with a colonial empire
And you may find yourself with a large GDP.
And you may find yourself in a world war, with a beautiful ally against the Central Powers
And you may ask yourself, "Well, how did I get here?"

Letting the days go by, and the colonial institution holds me down
Letting the days go by, and my ports need subsidies
Into the black again, after the minting income is counted
Once in a lifetime, capital flowing inward

And you may ask yourself, "How do I use this minting income?"
And you may ask yourself, "How do I make more automobiles?"
And you may tell yourself, "This is not my beautiful colonial empire. I enforced transfer subject in the last war!"
And you may tell yourself, "This is not my beautiful ally, because she broke the treaty with me!"

Letting the days go by, and stockpiling gold is a problem
Letting the days go by, railroads still need subsidies even after nine patches
Into the black again, since minting is free money conjured out of thin air
Once in a lifetime, company monopolies stockpile capital for investments

Same as it ever was, version 1.8 and earlier
Same as it ever was, version 1.8 and earlier
Same as it ever was, version 1.8 and earlier
Same as it ever was, version 1.8 and earlier

tldr

It's always been like this. With low taxes and other policies in place, you can make minting your #1 income source. It was even easier in some earlier versions of the game.
 
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Build 10s of construction centres. Then see how your stockpile is looking.
Or use the stockpile to nationalise the properties of the filthy landowners so they are forced to get a proper job.
Also I’d consider upping govt wages if you want to boost the intelligentsia.
 
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You never want to be sitting on low taxes with a positive budget and a full treasury. This means money is being wasted.

The best course of action is to reinject money into your economy somewhere - the first place is construction, but if you're tapped out on that - you aren't in that screengrab, but for small nations it can happen - raising government wages, having a larger army and navy, increasing welfare, and so on help generate demand.

The US is also one of the easiest nations to play. Give Japan a whirl and see how you feel about that minting bonus being too high.
 
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You never want to be sitting on low taxes with a positive budget and a full treasury. This means money is being wasted.

The best course of action is to reinject money into your economy somewhere - the first place is construction, but if you're tapped out on that - you aren't in that screengrab, but for small nations it can happen - raising government wages, having a larger army and navy, increasing welfare, and so on help generate demand.

The US is also one of the easiest nations to play. Give Japan a whirl and see how you feel about that minting bonus being too high.
Low taxes reduces dissidents though. So if you’re pushing through unpopular reforms it’s definitely worth having if you can afford it.
And has other societal benefits.
 
Low taxes reduces dissidents though. So if you’re pushing through unpopular reforms it’s definitely worth having if you can afford it.
And has other societal benefits.
Oh, I’m not saying low taxes is the problem, I’m saying if you’re on low taxes and still piling up cash, you need to spend more to prevent the money from being wasted. Even in the end game, you don’t want to let overflowing gold reserves delete value.
 
It does feel somewhat too easy right now to run the country on Very Low taxes in the mid-late game, when the tax base is super rich and most construction can be outsourced to the private sector (they need something to spend their multimillion-pound investment pool on anyway)
 
You never want to be sitting on low taxes with a positive budget and a full treasury. This means money is being wasted.
Uh...what? So you want high taxes with a positive budget? That makes no sense.

The goal is to let pops keep as much money as possible to spend. Government = bad. Taxes = bad. Government spending is always less efficient beyond the meta fact the player knows what to build. Ideally you run low taxes at a deficite for max effect.

High taxes make no sense in OPs situation. They just need waaaaaaaay more construction sectors.
 
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Uh...what? So you want high taxes with a positive budget? That makes no sense.

The goal is to let pops keep as much money as possible to spend. Government = bad. Taxes = bad. Government spending is always less efficient beyond the meta fact the player knows what to build. Ideally you run low taxes at a deficite for max effect.

High taxes make no sense in OPs situation. They just need waaaaaaaay more construction sectors.
That's not what he said, at all. Reread what he wrote. He just said you should never be sitting on low taxes with a huge surplus and max treasury. Which is absolutely true. You should never do that. That does not mean that he said you should put high taxes. It just means that OP is missing about 5x the construction sectors he should have.
 
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If you’ve got low taxes then of course minting would be most of your income. What else would it be? The fact that you have a positive balance just means you’re not spending enough. You need more construction. 4 railroads at once is barely anything.
More construction for what? At certain point you converted everyone from peasants and there is nothing much else to do.
 
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More construction for what? At certain point you converted everyone from peasants and there is nothing much else to do.
They are the United States, only building 4 railroads at a time. This is not the problem.
 
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More construction for what? At certain point you converted everyone from peasants and there is nothing much else to do.
Any form of re-injection is preferable to letting money be wasted by the gold reserve limit mechanic.

Even maintaining a larger standing army/navy works; that generates a lot of buy orders.
 
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Am I the only one seeing this? 3/5 of my income is coming from Minting. I have free trade and very low taxes, and I have to keep building things to keep from getting the "Stockpiling Gold" warning (I have 4 railroads in the build queue in this screenshot) . Cut the 200k minting maximum from GDP in half, and I will still be solvent.
You are not investing anywhere near enough in your economy
 
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When I am running at max constructions, I go from +100k to -150k (I think I have about 60 construction sectors at steel framed buildings). I was getting bored of having to manually queue up dozens of things every few months. Almost everything is under base price at this point. The railroads are there because the private sector keeps building past local infrastructure.

And I don't want to nerf minting across the board, just drop its max value by half as countries that are at 100k+ minting really don't need the help, and it depreciates the value of having gold mines in your country.

I also noticed that the AI ignores building gold mines in their own country, when I got investment rights in Russia I had the opportunity to queue up 2 dozen gold mines, despite the fact that the minting would go to them not me. We were allies in a war against the Ottomans at the time, which Russia lost, followed by them invading New York from Canada, which was allied with me at the time and not a part of he war, but gave access to my enemies anyway. The new military access rights kill the naval game and rendered my great white fleet irrelevant, which is why I quit and uninstalled the game (again). I couldn't even use my cash to ask France and England, both friends of mine and rivals of the Ottomans, to join the war / declare war on them for 50-150k each. Given how important financing the Prussians was for the British Empire, I am surprised that that is not in the game. Still not sure why the Ottomans tried to puppet New Granada in the first place, knowing I had guaranteed its independence, and I assumed I could use my fleet to keep them away from the Americas. Which worked, up until the time they invaded New Granada after getting transit rights from Ecuador, which was also a member of my Customs union and under my protection, but allowed my enemies transit rights through their country without even warning me so I could Invade / blockade them.
 
The new military access rights kill the naval game and rendered my great white fleet irrelevant, which is why I quit and uninstalled the game (again).

You can far more effectively strangle trade and supply now than in the past.

I've watched armies overseas just basically die on the vine due to lack of supply thanks to enemy naval power, and I've watched Britain's economy strangle to death due to a combination of blockades and convoy raiding.

And dead convoys don't instantly rebound when a war is over, either.
 
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