As the title says, I am going to create a mod which basically leads to you becoming a precursor. After playing with two mods I found, The Monolith Project (http://steamcommunity.com/sharedfiles/filedetails/?id=731555560) and Ascension - Additional Victory condition (http://steamcommunity.com/sharedfiles/filedetails/?id=689246699), and having a game result in conquest victory even though I only had a quarter of the galaxy under control (I had both the Swarm and Unbidden wipe everything out, I survived and beat them though), I had an idea. What if your empire discovered ascension, but before completing it, decided that the galaxy should be repopulated so the galaxy isn't devoid of civilizations. I plan to use the above two mods as a starting point if it is ok with their creators and giving them credit (basically combining them), if not I will start from the ground up. This will be an after end game thing to do. So after you win, you leave a legacy and a chance for new civilizations (Great for observing!).
Planned Features:
Planned Features:
- Creating stone age primitives (from pre-sentients if possible, so it would go from Monolith to pre-sentients to stone age primitives and then bronze age)
- Mission to repopulate (an event chain to seed other planets, number will be by player choice from a selection)
- More events focusing on ascension
- New technologies (some for player only to avoid weird situations)
- Events for primitives when they survey your planets
- Shielded/Vault planet (this will be your old home world, turned locked so other civilizations do not get your tech and ascend or cause chaos)
- Events to study the Swarm and Unibidden (these events would be before you ascend)
- Events to prevent future crisis for new civilizations (also for you before you ascend), if you don't complete these events, crises can happen again.
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