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Zukhani

First Lieutenant
28 Badges
Jan 26, 2018
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Preview of my WIP mod. Still very early.

Italian cultures
Italian.png

Arab cultures
Arabs.png


Mod plans:

-Split up cultures
-Arabic
-Italian
-Iberian
-French
-German
-Russian
-Persian/Iranian
-non Arab Berbers​

-Melting pots
-Anglo-Norse
-Celtic-Norse
-Sicilian Arabs
-Anatolian Turks
-new Russian cultures (ex. Ukrainian, Belorussian)
-German Prussians​

-Better culture flip
-Restrict culture conversion of dialectal culture groups (such as Arabs, Italians) between each other in their historic areas (ex. Arabia and Italy)
-Have less culture flip in established provinces
-ex. Decentralized HRE under German Emperor won't be able to convert it's Italian provinces and vice versa​
-Tribal areas and nomadic areas would be easier to culture flip if conditions are met.​

-Add more cultural modifiers (not outright buffs like +1 Learning)
-ex. German cultures will have bonus to settling tribal areas reflecting their westward expansion​

-Megacultures-unify regional cultures into one megaculture
-Will require strong ruler and high centralization (ex. Empire title)
-Mostly will involve controlling all of required regional cultures in certain region
-ex. to unify Italian culture, one needs to control all of Italian culture group provinces in Italy.​
-This will make ruler's culture, characters who follow ruler's culture, and matching provinces turn into centralized version of that culture (ex. if Tuscan all Tuscan characters and provinces turn into Italian)
-Other cultures in a group will quickly assimilate with increased speed through normal events​

-Fix Paradox oddities
-Move Alans from Byzantine group into Altaic or Iranian
-Romanians are in separate culture group
-Albanians are in separate culture group
-Stop Kurds from going Turkish on Armenians
-Try to sort Caucasus cultures​