I am looking to include Elite Builds into my dZ Consolidated Company Commander Mod Pack. I need build suggestions and MechDef files including those builds. The intention of these builds is to provide mechs similar to what a player could make to include really scary mechs in the game. Players typically have significantly more armor and much better damage efficiency than stock builds, so I want to include some truly sturdy mechs into the game. This thread is intended to hold the discussions concerning this Mod. Once compiled, this Mod will be released as a standalone Mod as well as being incorporated into Hard Mode of my Mod Pack. The rules for these builds:
- Must be based upon mechs available in the Vanilla game or in JK_Campaign variants.
- No LosTech.
- Must be legal builds according to TT rules. This includes armor allocation rules. For test builds, this can be enforced by using the Pansar mod.
- Only one build per chassis to prevent too much "mech bloat" in game.
- Follow this naming convention for the mechdefs: mechdef_blackjack_BJ-1X_Elite