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ClintonM

Sergeant
Nov 11, 2018
74
0
This mod should fix the issue with the 10000% price increase with Loathed reputation and Battletech 1.5, modding down to the likely intended 100% (i.e. 1, not 100).

(Edit: Thanks @Azural for the save so I could test this).

You can find it on Nexus Mods by searching for "Fix Shop Price Rep Adjustment" on that site.
 
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While I don't have any interest in trying the mod (I think the number is intentional), I have attached a save file you can use to test with that should have a loathed reputation with pirates and is near a black market planet.
 

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While I don't have any interest in trying the mod (I think the number is intentional), I have attached a save file you can use to test with that should have a loathed reputation with pirates and is near a black market planet.

Thanks for the save, the fix works as expected.

I'm quite sure it's a bug, the usual pattern of reputation price increases (i.e. 50% at Hated) suggested that Loathed should be a 100% increase. The code has "100", but this is wrong as this is suppose to be a percentage, so I've changed this to "1", which is "100%". I'm quite sure this is a bug that will be fixed.
 
The usual pattern for Loathed is "unable to shop here," so I'm not convinced it is a bug.

Still, thanks for putting this mod together. :)

You may be right. I may be crazy.

Just seems like a funny way to implement "unable to shop", and quite a coincidence that the figure they used happens to be one that would be reasonable if interpreted as a percentage.
 
Just seems like a funny way to implement "unable to shop", and quite a coincidence that the figure they used happens to be one that would be reasonable if interpreted as a percentage.
I agree on both counts. I think it was done to prevent kicking people out of the black market completely since it takes a random event to get in. It just comes across a bit strange. It is entirely possible that it is a bug. 500% or even 250% would likely accomplish the same goal.
 
I agree on both counts. I think it was done to prevent kicking people out of the black market completely since it takes a random event to get in. It just comes across a bit strange. It is entirely possible that it is a bug. 500% or even 250% would likely accomplish the same goal.
Bingo. This is a soft lock on using the BM without actually revoking your access, which as you noted is based on a random event trigger.
 
Bingo. This is a soft lock on using the BM without actually revoking your access, which as you noted is based on a random event trigger.

Maybe you’re right. I’d be happy to change the mod to block access (or even make the configurable) but it would be good to know just what is the devs intent even if they haven’t the time to fix it and release a patch at the moment.
 
You may be right. I may be crazy.

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Maybe you’re right. I’d be happy to change the mod to block access (or even make the configurable) but it would be good to know just what is the devs intent even if they haven’t the time to fix it and release a patch at the moment.

Regardless of right or wrong, you mod serves a need that seems to be much greater than expected. I'd keep it as is.