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Treas0n

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Jan 11, 2015
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  • Crusader Kings II: Charlemagne
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Control the Hutt Cartel and dominate the galaxy with your vast horde of slaves. Or don't. Pit your wit's against them and bring down the criminals in spectacular faction. Or don't.

Either way.

CLICKY THINGY <--- Click the dooblydo to head to the steam workshop and check it out.

This mod adds the Hutt Cartel as a playable species to your game.

Features:
-14 static 2d portraits of Hutts!
-Custom Planet Namelist
-Custom Hutt Namelist
-Custom Ship namelist with gems such as "Mynock's Howl," and "Shaved Wookiee."
-Species Preset for the "Hutt Cartel"
**Fanatic Materialist / Despotic Hegemony
**Species Traits include, Venerable (For those long Hutt lives), Weak (Because of stubby little t-rex arms.) and Sedentary. (Do I need to explain why on this one? I think not.)

If you disagree with my choices for the Faction preset. Awesome. Just click the edit dinglyhopper and go wild!

The Hutt Cartel is NOT SET TO SPAWN in your games as an AI faction. If you want them to spawn, hit edit, save and then click the fancy button to force them into your games as an AI enemy.

You can find the Hutt portraits under Appearance/Molluscoid.

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Copyright claimer: This is a non-profit mod. No copyright infringement is intended. All images belong to their respective trademark owners.
 
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