Hi Freaks
My C:S reach DoomsDay i.e 31.Dec.9999
Reaching this date, the vehicels&Co are only moving one step ahead and one step back. And this endless
And yes there is a mod to change the date, but unfortunately only on the surface.
The internal Int64 timestamo still overflows:
Is there any mod to change this timestamp too?
Or any other clue/hint/idea to solve this issue
My C:S reach DoomsDay i.e 31.Dec.9999
Reaching this date, the vehicels&Co are only moving one step ahead and one step back. And this endless
And yes there is a mod to change the date, but unfortunately only on the surface.
The internal Int64 timestamo still overflows:
Code:
Simulation error: Argument is out of range.
at System.DateTime..ctor (Boolean check, TimeSpan value) [0x00000] in <filename unknown>:0
at System.DateTime.op_Addition (DateTime d, TimeSpan t) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
Or any other clue/hint/idea to solve this issue